b24e3bbcf2
Fix + Improve C# / .NET wrapper. Add an XNA content processor, this will allow texture tools to be used as part of an XNA project.
285 lines
8.5 KiB
C++
285 lines
8.5 KiB
C++
#include <stdio.h> //For NULL...
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#include "nvtt.h"
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#include "nvtt_wrapper.h"
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#include "OutputOptions.h"
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namespace nvttCWrap
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{
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//Simple class to re-route calls to the C++ interfaces to C functions
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struct HandlerProxy : public nvtt::ErrorHandler, public nvtt::OutputHandler
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{
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public:
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HandlerProxy()
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{
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errorFunc = NULL;
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outputFunc = NULL;
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imageFunc = NULL;
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}
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virtual void error(nvtt::Error e)
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{
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if(errorFunc != NULL)
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errorFunc((NvttError)e);
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}
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virtual void beginImage(int size, int width, int height, int depth, int face, int miplevel)
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{
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if(imageFunc != NULL)
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imageFunc(size, width, height, depth, face, miplevel);
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}
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virtual bool writeData(const void * data, int size)
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{
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if(outputFunc != NULL)
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return (outputFunc(data, size) != NVTT_False);
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else
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return true; //Just say we succeed anyway... despite nothing being done, in case the user only set the beginImage() func.
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}
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nvttErrorHandler errorFunc;
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nvttOutputHandler outputFunc;
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nvttImageHandler imageFunc;
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};
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}
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// InputOptions class.
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NvttInputOptions * nvttCreateInputOptions()
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{
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return new nvtt::InputOptions();
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}
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void nvttDestroyInputOptions(NvttInputOptions * inputOptions)
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{
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delete inputOptions;
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}
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void nvttSetInputOptionsTextureLayout(NvttInputOptions * inputOptions, NvttTextureType type, int w, int h, int d)
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{
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inputOptions->setTextureLayout((nvtt::TextureType)type, w, h, d);
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}
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void nvttResetInputOptionsTextureLayout(NvttInputOptions * inputOptions)
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{
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inputOptions->resetTextureLayout();
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}
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NvttBoolean nvttSetInputOptionsMipmapData(NvttInputOptions * inputOptions, const void * data, int w, int h, int d, int face, int mipmap)
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{
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return (NvttBoolean)inputOptions->setMipmapData(data, w, h, d, face, mipmap);
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}
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void nvttSetInputOptionsFormat(NvttInputOptions * inputOptions, NvttInputFormat format)
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{
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inputOptions->setFormat((nvtt::InputFormat)format);
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}
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void nvttSetInputOptionsAlphaMode(NvttInputOptions * inputOptions, NvttAlphaMode alphaMode)
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{
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inputOptions->setAlphaMode((nvtt::AlphaMode)alphaMode);
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}
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void nvttSetInputOptionsGamma(NvttInputOptions * inputOptions, float inputGamma, float outputGamma)
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{
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inputOptions->setGamma(inputGamma, outputGamma);
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}
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void nvttSetInputOptionsWrapMode(NvttInputOptions * inputOptions, NvttWrapMode mode)
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{
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inputOptions->setWrapMode((nvtt::WrapMode)mode);
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}
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void nvttSetInputOptionsMipmapFilter(NvttInputOptions * inputOptions, NvttMipmapFilter filter)
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{
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inputOptions->setMipmapFilter((nvtt::MipmapFilter)filter);
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}
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void nvttSetInputOptionsMipmapGeneration(NvttInputOptions * inputOptions, NvttBoolean enabled, int maxLevel)
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{
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inputOptions->setMipmapGeneration(enabled != NVTT_False, maxLevel);
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}
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void nvttSetInputOptionsKaiserParameters(NvttInputOptions * inputOptions, float width, float alpha, float stretch)
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{
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inputOptions->setKaiserParameters(width, alpha, stretch);
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}
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void nvttSetInputOptionsNormalMap(NvttInputOptions * inputOptions, NvttBoolean b)
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{
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inputOptions->setNormalMap(b != NVTT_False);
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}
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void nvttSetInputOptionsConvertToNormalMap(NvttInputOptions * inputOptions, NvttBoolean convert)
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{
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inputOptions->setConvertToNormalMap(convert != NVTT_False);
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}
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void nvttSetInputOptionsHeightEvaluation(NvttInputOptions * inputOptions, float redScale, float greenScale, float blueScale, float alphaScale)
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{
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inputOptions->setHeightEvaluation(redScale, greenScale, blueScale, alphaScale);
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}
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void nvttSetInputOptionsNormalFilter(NvttInputOptions * inputOptions, float small, float medium, float big, float large)
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{
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inputOptions->setNormalFilter(small, medium, big, large);
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}
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void nvttSetInputOptionsNormalizeMipmaps(NvttInputOptions * inputOptions, NvttBoolean b)
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{
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inputOptions->setNormalizeMipmaps(b != NVTT_False);
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}
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void nvttSetInputOptionsColorTransform(NvttInputOptions * inputOptions, NvttColorTransform t)
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{
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inputOptions->setColorTransform((nvtt::ColorTransform)t);
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}
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void nvttSetInputOptionsLinearTransfrom(NvttInputOptions * inputOptions, int channel, float w0, float w1, float w2, float w3)
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{
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inputOptions->setLinearTransform(channel, w0, w1, w2, w3);
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}
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void nvttSetInputOptionsMaxExtents(NvttInputOptions * inputOptions, int dim)
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{
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inputOptions->setMaxExtents(dim);
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}
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void nvttSetInputOptionsRoundMode(NvttInputOptions * inputOptions, NvttRoundMode mode)
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{
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inputOptions->setRoundMode((nvtt::RoundMode)mode);
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}
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// CompressionOptions class.
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NvttCompressionOptions * nvttCreateCompressionOptions()
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{
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return new nvtt::CompressionOptions();
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}
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void nvttDestroyCompressionOptions(NvttCompressionOptions * compressionOptions)
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{
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delete compressionOptions;
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}
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void nvttSetCompressionOptionsFormat(NvttCompressionOptions * compressionOptions, NvttFormat format)
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{
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compressionOptions->setFormat((nvtt::Format)format);
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}
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void nvttSetCompressionOptionsQuality(NvttCompressionOptions * compressionOptions, NvttQuality quality)
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{
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compressionOptions->setQuality((nvtt::Quality)quality);
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}
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void nvttSetCompressionOptionsColorWeights(NvttCompressionOptions * compressionOptions, float red, float green, float blue, float alpha)
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{
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compressionOptions->setColorWeights(red, green, blue, alpha);
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}
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void nvttSetCompressionOptionsPixelFormat(NvttCompressionOptions * compressionOptions, unsigned int bitcount, unsigned int rmask, unsigned int gmask, unsigned int bmask, unsigned int amask)
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{
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compressionOptions->setPixelFormat(bitcount, rmask, gmask, bmask, amask);
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}
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void nvttSetCompressionOptionsQuantization(NvttCompressionOptions * compressionOptions, NvttBoolean colorDithering, NvttBoolean alphaDithering, NvttBoolean binaryAlpha, int alphaThreshold)
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{
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compressionOptions->setQuantization(colorDithering != NVTT_False, alphaDithering != NVTT_False, binaryAlpha != NVTT_False, alphaThreshold);
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}
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// OutputOptions class.
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NvttOutputOptions * nvttCreateOutputOptions()
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{
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nvtt::OutputOptions * outputOptions = new nvtt::OutputOptions();
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nvttCWrap::HandlerProxy * handlerProxy = new nvttCWrap::HandlerProxy();
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outputOptions->m.cWrapperProxy = handlerProxy;
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return outputOptions;
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}
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void nvttDestroyOutputOptions(NvttOutputOptions * outputOptions)
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{
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nvttCWrap::HandlerProxy * handlerProxy = (nvttCWrap::HandlerProxy *)outputOptions->m.cWrapperProxy;
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delete outputOptions;
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delete handlerProxy;
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}
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void nvttSetOutputOptionsFileName(NvttOutputOptions * outputOptions, const char * fileName)
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{
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outputOptions->setFileName(fileName);
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}
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void nvttSetOutputOptionsOutputHeader(NvttOutputOptions * outputOptions, NvttBoolean b)
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{
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outputOptions->setOutputHeader(b != NVTT_False);
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}
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void nvttSetOutputOptionsErrorHandler(NvttOutputOptions * outputOptions, nvttErrorHandler errorHandler)
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{
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nvttCWrap::HandlerProxy * handlerProxy = (nvttCWrap::HandlerProxy *)outputOptions->m.cWrapperProxy;
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handlerProxy->errorFunc = errorHandler;
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if(errorHandler == NULL)
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outputOptions->setErrorHandler(NULL);
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else
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outputOptions->setErrorHandler(handlerProxy);
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}
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void nvttSetOutputOptionsOutputHandler(NvttOutputOptions * outputOptions, nvttOutputHandler outputHandler, nvttImageHandler imageHandler)
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{
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nvttCWrap::HandlerProxy * handlerProxy = (nvttCWrap::HandlerProxy *)outputOptions->m.cWrapperProxy;
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handlerProxy->outputFunc = outputHandler;
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handlerProxy->imageFunc = imageHandler;
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if((outputHandler == NULL) && (imageHandler == NULL))
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outputOptions->setOutputHandler(NULL);
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else
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outputOptions->setOutputHandler(handlerProxy);
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}
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// Compressor class.
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NvttCompressor * nvttCreateCompressor()
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{
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return new nvtt::Compressor();
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}
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void nvttDestroyCompressor(NvttCompressor * compressor)
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{
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delete compressor;
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}
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NvttBoolean nvttCompress(const NvttCompressor * compressor, const NvttInputOptions * inputOptions, const NvttCompressionOptions * compressionOptions, const NvttOutputOptions * outputOptions)
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{
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return (NvttBoolean)compressor->process(*inputOptions, *compressionOptions, *outputOptions);
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}
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int nvttEstimateSize(const NvttCompressor * compressor, const NvttInputOptions * inputOptions, const NvttCompressionOptions * compressionOptions)
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{
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return compressor->estimateSize(*inputOptions, *compressionOptions);
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}
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void nvttEnableCudaCompression(NvttCompressor * compressor, NvttBoolean enable)
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{
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compressor->enableCudaAcceleration(enable != NVTT_False);
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}
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// Global functions.
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const char * nvttErrorString(NvttError e)
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{
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return nvtt::errorString((nvtt::Error)e);
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}
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unsigned int nvttVersion()
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{
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return nvtt::version();
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}
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