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nvidia-texture-tools/src/nvthread/Event.h

35 lines
667 B
C++

// This code is in the public domain -- castano@gmail.com
#pragma once
#ifndef NV_THREAD_EVENT_H
#define NV_THREAD_EVENT_H
#include "nvthread.h"
#include "nvcore/Ptr.h"
namespace nv
{
// This is intended to be used by a single waiter thread.
class NVTHREAD_CLASS Event
{
NV_FORBID_COPY(Event);
public:
Event();
~Event();
void post();
void wait(); // Wait resets the event.
static void post(Event * events, uint count);
static void wait(Event * events, uint count);
private:
struct Private;
AutoPtr<Private> m;
};
} // nv namespace
#endif // NV_THREAD_EVENT_H