quicktex/quicktex/s3tc/bc4/BC4Decoder.h

50 lines
1.6 KiB
C
Raw Normal View History

/* Python-rgbcx Texture Compression Library
Copyright (C) 2021 Andrew Cassidy <drewcassidy@me.com>
Partially derived from rgbcx.h written by Richard Geldreich <richgel99@gmail.com>
and licenced under the public domain
This program is free software: you can redistribute it and/or modify
2021-02-07 23:20:03 +00:00
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
2021-02-07 23:20:03 +00:00
GNU Lesser General Public License for more details.
2021-02-07 23:20:03 +00:00
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
2021-02-17 02:49:25 +00:00
#include <cassert>
#include <cstdint>
2021-03-10 12:15:09 +00:00
#include <stdexcept>
2021-02-13 11:04:20 +00:00
2021-03-28 09:36:47 +00:00
#include "../../Block.h"
#include "../../Decoder.h"
2021-03-13 12:14:04 +00:00
#include "../../ndebug.h"
2021-03-14 04:47:53 +00:00
#include "BC4Block.h"
2021-03-19 08:39:21 +00:00
namespace quicktex::s3tc {
2021-03-28 09:36:47 +00:00
class BC4Decoder : public BlockDecoder<BlockTexture<BC4Block>> {
public:
2021-03-19 08:39:21 +00:00
BC4Decoder(uint8_t channel = 3) {
if (channel >= 4U) throw std::invalid_argument("Channel out of range");
_channel = channel;
}
2021-03-28 09:36:47 +00:00
ColorBlock<4,4> DecodeBlock(const BC4Block &block) const override;
void DecodeInto(ColorBlock<4,4> &dest, const BC4Block &block) const;
2021-02-10 21:34:11 +00:00
2021-03-10 12:15:09 +00:00
uint8_t GetChannel() const { return _channel; }
private:
2021-03-10 12:15:09 +00:00
uint8_t _channel;
};
2021-03-14 08:59:16 +00:00
} // namespace quicktex::s3tc