mirror of
https://github.com/drewcassidy/quicktex.git
synced 2024-09-13 06:37:34 +00:00
More block tweaks
This commit is contained in:
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@ -18,7 +18,8 @@
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*/
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#include "Color.h"
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#include <algorithm> // for max, Min
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#include <algorithm>
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#include <stdexcept>
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#include "Vector4.h"
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#include "Vector4Int.h"
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@ -26,7 +27,17 @@
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namespace quicktex {
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Color::Color(Vector4Int v) { SetRGBA((uint8_t)v[0], (uint8_t)v[1], (uint8_t)v[2], (uint8_t)v[3]); }
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Color::Color(Vector4Int v) {
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if (v.MaxAbs() > 0xFF) throw std::invalid_argument("Vector members out of range");
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for (int i = 0; i < 4; i++) {
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if (v[i] < 0) throw std::range_error("Color members cannot be negative");
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}
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r = static_cast<uint8_t>(v[0]);
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g = static_cast<uint8_t>(v[1]);
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b = static_cast<uint8_t>(v[2]);
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a = static_cast<uint8_t>(v[3]);
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}
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uint16_t Color::Pack565Unscaled(uint8_t r, uint8_t g, uint8_t b) {
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assert5bit(r);
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@ -75,13 +86,6 @@ Color Color::PreciseRound565(Vector4 &v) {
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return Color(r, g, b);
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}
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void Color::SetRGBA(uint8_t vr, uint8_t vg, uint8_t vb, uint8_t va = 0xFF) {
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r = vr;
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g = vg;
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b = vb;
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a = va;
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}
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void Color::SetRGB(uint8_t vr, uint8_t vg, uint8_t vb) {
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r = vr;
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g = vg;
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@ -66,9 +66,6 @@ class Color {
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operator Vector4Int() const;
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friend Vector4Int operator-(const Color &lhs, const Color &rhs);
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void SetRGBA(uint8_t vr, uint8_t vg, uint8_t vb, uint8_t va);
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void SetRGBA(const Color &other) { SetRGBA(other.r, other.g, other.b, other.a); }
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void SetRGB(uint8_t vr, uint8_t vg, uint8_t vb);
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void SetRGB(const Color &other) { SetRGB(other.r, other.g, other.b); }
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@ -35,39 +35,40 @@ class alignas(8) BC1Block {
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static constexpr int Height = 4;
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using SelectorArray = std::array<std::array<uint8_t, Width>, Height>;
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using ColorPair = std::tuple<Color, Color>;
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using ColorPair = std::pair<Color, Color>;
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constexpr BC1Block() {
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static_assert(sizeof(BC1Block) == 8);
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static_assert(sizeof(std::array<BC1Block, 10>) == 8 * 10);
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SetColor0Raw(0);
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SetColor1Raw(0);
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SetSelectorsSolid(0);
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static_assert(alignof(BC1Block) >= 8);
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_color0 = _color1 = {0, 0};
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_selectors = {0, 0, 0, 0};
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}
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constexpr BC1Block(Color color0, Color color1, const SelectorArray& selectors) {
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BC1Block(Color color0, Color color1, const SelectorArray& selectors) {
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SetColor0(color0);
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SetColor1(color1);
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SetSelectors(selectors);
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}
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constexpr BC1Block(Color color0, Color color1, uint8_t solid_mask) {
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SetColor0(color0);
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SetColor1(color1);
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SetSelectorsSolid(solid_mask);
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BC1Block(uint16_t ep0, uint16_t ep1, const SelectorArray& selectors) {
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SetColor0Raw(ep0);
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SetColor1Raw(ep1);
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SetSelectors(selectors);
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}
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uint16_t GetColor0Raw() const { return static_cast<uint16_t>(_color_0[0] | (_color_0[1] << 8U)); }
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uint16_t GetColor1Raw() const { return static_cast<uint16_t>(_color_1[0] | (_color_1[1] << 8U)); }
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void SetColor0Raw(uint16_t c) {
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_color_0[0] = c & 0xFF;
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_color_0[1] = (c >> 8) & 0xFF;
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}
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void SetColor1Raw(uint16_t c) {
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_color_1[0] = c & 0xFF;
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_color_1[1] = (c >> 8) & 0xFF;
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BC1Block(uint16_t ep0, uint16_t ep1, uint8_t solid_mask) {
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SetColor0Raw(ep0);
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SetColor1Raw(ep1);
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_selectors.fill(solid_mask);
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}
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constexpr uint16_t GetColor0Raw() const { return Pack<uint8_t, uint16_t, 8, EndpointSize>(_color0); }
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constexpr uint16_t GetColor1Raw() const { return Pack<uint8_t, uint16_t, 8, EndpointSize>(_color1); }
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void SetColor0Raw(uint16_t c) { _color0 = Unpack<uint16_t, uint8_t, 8, EndpointSize>(c); }
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void SetColor1Raw(uint16_t c) { _color1 = Unpack<uint16_t, uint8_t, 8, EndpointSize>(c); }
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Color GetColor0() const { return Color::Unpack565(GetColor0Raw()); }
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Color GetColor1() const { return Color::Unpack565(GetColor1Raw()); }
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ColorPair GetColors() const { return {GetColor0(), GetColor1()}; }
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@ -75,37 +76,23 @@ class alignas(8) BC1Block {
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void SetColor0(Color c) { SetColor0Raw(c.Pack565()); }
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void SetColor1(Color c) { SetColor1Raw(c.Pack565()); }
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void SetColors(ColorPair cs) {
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SetColor0(std::get<0>(cs));
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SetColor1(std::get<1>(cs));
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SetColor0(cs.first);
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SetColor1(cs.second);
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}
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bool Is3Color() const { return GetColor0Raw() <= GetColor1Raw(); }
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constexpr SelectorArray GetSelectors() const { return MapArray(_selectors, Unpack<uint8_t, uint8_t, SelectorBits, Width>); }
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SelectorArray GetSelectors() const {
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SelectorArray unpacked;
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for (int i = 0; i < Height; i++) { unpacked[i] = Unpack<uint8_t, uint8_t, SelectorBits, Width>(_selectors[i]); }
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return unpacked;
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}
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void SetSelectors(const SelectorArray& unpacked) { _selectors = MapArray(unpacked, Pack<uint8_t, uint8_t, SelectorBits, Width>); }
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void SetSelectors(const SelectorArray& unpacked) {
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for (int i = 0; i < Height; i++) { _selectors[i] = Pack<uint8_t, uint8_t, SelectorBits, Width>(unpacked[i]); }
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}
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constexpr bool Is3Color() const { return GetColor0Raw() <= GetColor1Raw(); }
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/**
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* Set every row of selectors to the same 8-bit mask. useful for solid-color blocks
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* @param mask the 8-bit mask to use for each row
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*/
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void SetSelectorsSolid(uint8_t mask) {
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for (int i = 0; i < Height; i++) _selectors[i] = mask;
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}
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constexpr static inline size_t EndpointSize = 2; // in bytes
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constexpr static inline size_t SelectorSize = 4; // in bytes
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constexpr static inline uint8_t SelectorBits = 2; // in bits
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constexpr static inline size_t EndpointSize = 2; // in bytes
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constexpr static inline size_t SelectorSize = 4; // in bytes
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constexpr static inline uint8_t SelectorBits = 2; // in bits
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private:
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std::array<uint8_t, EndpointSize> _color_0;
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std::array<uint8_t, EndpointSize> _color_1;
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std::array<uint8_t, EndpointSize> _color0;
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std::array<uint8_t, EndpointSize> _color1;
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std::array<uint8_t, SelectorSize> _selectors;
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};
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} // namespace quicktex::s3tc
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@ -43,9 +43,6 @@
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namespace quicktex::s3tc {
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using CBlock = ColorBlock<4, 4>;
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using BlockMetrics = CBlock::Metrics;
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// constructors
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BC1Encoder::BC1Encoder(unsigned int level, ColorMode color_mode, InterpolatorPtr interpolator) : _interpolator(interpolator), _color_mode(color_mode) {
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@ -347,7 +344,6 @@ BC1Block BC1Encoder::EncodeBlock(const ColorBlock<4, 4> &pixels) const {
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// Private methods
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BC1Block BC1Encoder::WriteBlockSolid(Color color) const {
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BC1Block block;
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uint8_t mask = 0xAA; // 2222
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uint16_t min16, max16;
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@ -394,17 +390,13 @@ BC1Block BC1Encoder::WriteBlockSolid(Color color) const {
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}
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}
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block.SetColor0Raw(max16);
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block.SetColor1Raw(min16);
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block.SetSelectorsSolid(mask);
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return block;
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return BC1Block(max16, min16, mask);
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}
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BC1Block BC1Encoder::WriteBlock(EncodeResults &result) const {
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BC1Block block;
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BC1Block::SelectorArray selectors;
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uint16_t color1 = result.low.Pack565Unscaled();
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uint16_t color0 = result.high.Pack565Unscaled();
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uint16_t ep1 = result.low.Pack565Unscaled();
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uint16_t ep0 = result.high.Pack565Unscaled();
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std::array<uint8_t, 4> lut;
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assert(result.color_mode != ColorMode::Incomplete);
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@ -412,31 +404,31 @@ BC1Block BC1Encoder::WriteBlock(EncodeResults &result) const {
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if ((bool)(result.color_mode & ColorMode::FourColor)) {
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lut = {1, 3, 2, 0};
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if (color1 > color0) {
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std::swap(color1, color0);
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if (ep1 > ep0) {
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std::swap(ep1, ep0);
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lut = {0, 2, 3, 1};
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} else if (color1 == color0) {
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if (color1 > 0) {
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color1--;
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} else if (ep1 == ep0) {
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if (ep1 > 0) {
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ep1--;
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lut = {0, 0, 0, 0};
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} else {
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assert(color1 == 0 && color0 == 0);
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color0 = 1;
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color1 = 0;
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assert(ep1 == 0 && ep0 == 0);
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ep0 = 1;
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ep1 = 0;
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lut = {1, 1, 1, 1};
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}
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}
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assert(color0 > color1);
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assert(ep0 > ep1);
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} else {
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lut = {1, 2, 0, 3};
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if (color1 < color0) {
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std::swap(color1, color0);
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if (ep1 < ep0) {
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std::swap(ep1, ep0);
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lut = {0, 2, 1, 3};
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}
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assert(color0 <= color1);
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assert(ep0 <= ep1);
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}
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for (unsigned i = 0; i < 16; i++) {
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@ -446,10 +438,7 @@ BC1Block BC1Encoder::WriteBlock(EncodeResults &result) const {
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if (result.color_mode == ColorMode::ThreeColor) { assert(selectors[y][x] != 3); }
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}
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block.SetColor0Raw(color0);
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block.SetColor1Raw(color1);
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block.SetSelectors(selectors);
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return block;
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return BC1Block(ep0, ep1, selectors);
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}
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void BC1Encoder::FindEndpointsSingleColor(EncodeResults &result, Color color, bool is_3color) const {
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@ -474,7 +463,7 @@ void BC1Encoder::FindEndpointsSingleColor(EncodeResults &result, const CBlock &p
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FindEndpointsSingleColor(result, color, is_3color);
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result.error = 0;
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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Vector4Int pixel_vector = (Vector4Int)pixels.Get(i);
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auto diff = pixel_vector - result_vector;
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result.error += diff.SqrMag();
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@ -521,7 +510,7 @@ void BC1Encoder::FindEndpoints(EncodeResults &result, const CBlock &pixels, cons
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std::array<unsigned, 3> sums_xy;
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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auto val = pixels.Get(i);
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for (unsigned c = 0; c < 3; c++) { sums_xy[c] += val[chan0] * val[c]; }
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}
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@ -579,7 +568,7 @@ void BC1Encoder::FindEndpoints(EncodeResults &result, const CBlock &pixels, cons
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// Select the correct diagonal across the bounding box
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int icov_xz = 0, icov_yz = 0;
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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int b = (int)pixels.Get(i).b - metrics.avg.b;
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icov_xz += b * (int)pixels.Get(i).r - metrics.avg.r;
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icov_yz += b * (int)pixels.Get(i).g - metrics.avg.g;
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@ -604,7 +593,7 @@ void BC1Encoder::FindEndpoints(EncodeResults &result, const CBlock &pixels, cons
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}
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int icov_xz = 0, icov_yz = 0;
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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int b = (int)pixels.Get(i).b - metrics.avg.b;
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icov_xz += b * (int)pixels.Get(i).r - metrics.avg.r;
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icov_yz += b * (int)pixels.Get(i).g - metrics.avg.g;
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@ -625,7 +614,7 @@ void BC1Encoder::FindEndpoints(EncodeResults &result, const CBlock &pixels, cons
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Vector4 axis = {306, 601, 117}; // Luma vector
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Matrix4x4 covariance = Matrix4x4::Identity();
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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auto val = pixels.Get(i);
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if (ignore_black && val.IsBlack()) continue;
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@ -661,9 +650,9 @@ void BC1Encoder::FindEndpoints(EncodeResults &result, const CBlock &pixels, cons
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float min_dot = INFINITY;
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float max_dot = -INFINITY;
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unsigned min_index = 0, max_index = 0;
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int min_index = 0, max_index = 0;
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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auto val = pixels.Get(i);
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if (ignore_black && val.IsBlack()) continue;
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@ -709,11 +698,11 @@ template <BC1Encoder::ColorMode M> void BC1Encoder::FindSelectors(EncodeResults
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if (error_mode == ErrorMode::None || error_mode == ErrorMode::Faster) {
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Vector4Int axis = color_vectors[3] - color_vectors[0];
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std::array<int, 4> dots;
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for (unsigned i = 0; i < 4; i++) { dots[i] = axis.Dot(color_vectors[i]); }
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for (int i = 0; i < 4; i++) { dots[i] = axis.Dot(color_vectors[i]); }
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int t0 = dots[0] + dots[1], t1 = dots[1] + dots[2], t2 = dots[2] + dots[3];
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axis *= 2;
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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Vector4Int pixel_vector = Vector4Int::FromColorRGB(pixels.Get(i));
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int dot = axis.Dot(pixel_vector);
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uint8_t level = (dot <= t0) + (dot < t1) + (dot < t2);
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@ -734,7 +723,7 @@ template <BC1Encoder::ColorMode M> void BC1Encoder::FindSelectors(EncodeResults
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Vector4Int axis = color_vectors[3] - color_vectors[0];
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const float f = 4.0f / ((float)axis.SqrMag() + .00000125f);
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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Vector4Int pixel_vector = Vector4Int::FromColorRGB(pixels.Get(i));
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auto diff = pixel_vector - color_vectors[0];
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float sel_f = (float)diff.Dot(axis) * f + 0.5f;
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@ -762,7 +751,7 @@ template <BC1Encoder::ColorMode M> void BC1Encoder::FindSelectors(EncodeResults
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} else if (error_mode == ErrorMode::Full) {
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unsigned max_sel = (bool)(M == ColorMode::ThreeColor) ? 3 : 4;
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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unsigned best_error = UINT_MAX;
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uint8_t best_sel = 0;
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Vector4Int pixel_vector = Vector4Int::FromColorRGB(pixels.Get(i));
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@ -800,7 +789,7 @@ template <BC1Encoder::ColorMode M> bool BC1Encoder::RefineEndpointsLS(EncodeResu
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Vector4 q00 = {0, 0, 0};
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Vector4 matrix = Vector4(0);
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for (unsigned i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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const Color color = pixels.Get(i);
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const uint8_t sel = result.selectors[i];
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@ -32,11 +32,12 @@ class alignas(8) BC3Block {
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constexpr BC3Block() {
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static_assert(sizeof(BC3Block) == 16);
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static_assert(sizeof(std::array<BC3Block, 10>) == 16 * 10);
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static_assert(alignof(BC3Block) >= 8);
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alpha_block = BC4Block();
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color_block = BC1Block();
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}
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constexpr BC3Block(const BC4Block &alpha, const BC1Block &color) {
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BC3Block(const BC4Block &alpha, const BC1Block &color) {
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alpha_block = alpha;
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color_block = color;
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}
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@ -24,9 +24,7 @@
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#include <cstdint>
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#include <cstdlib>
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#include "../../Color.h"
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#include "../../util.h"
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#include "../bc1/BC1Block.h"
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namespace quicktex::s3tc {
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@ -41,55 +39,50 @@ class alignas(8) BC4Block {
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constexpr BC4Block() {
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static_assert(sizeof(BC4Block) == 8);
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static_assert(sizeof(std::array<BC4Block, 10>) == 8 * 10);
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static_assert(alignof(BC4Block) >= 8);
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alpha0 = alpha1 = 0;
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SetSelectorBits(0);
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_selectors = {0, 0, 0, 0, 0, 0};
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}
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constexpr BC4Block(uint8_t valpha0, uint8_t valpha1, const SelectorArray& selectors) {
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BC4Block(uint8_t valpha0, uint8_t valpha1, const SelectorArray& selectors) {
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alpha0 = valpha0;
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alpha1 = valpha1;
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SetSelectors(selectors);
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}
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inline bool Is6Value() const { return alpha0 <= alpha1; }
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AlphaPair GetAlphas() const { return AlphaPair(alpha0, alpha1); }
|
||||
constexpr AlphaPair GetAlphas() const { return AlphaPair(alpha0, alpha1); }
|
||||
|
||||
void SetAlphas(AlphaPair as) {
|
||||
alpha0 = as.first;
|
||||
alpha1 = as.second;
|
||||
}
|
||||
|
||||
inline uint64_t GetSelectorBits() const {
|
||||
auto packed = Pack<uint8_t, uint64_t, 8, SelectorSize>(selectors);
|
||||
assert(packed <= SelectorBitsMax);
|
||||
constexpr uint64_t GetSelectorBits() const {
|
||||
auto packed = Pack<uint8_t, uint64_t, 8, SelectorSize>(_selectors);
|
||||
assert(packed <= SelectorsPackedMax);
|
||||
return packed;
|
||||
}
|
||||
|
||||
void SetSelectorBits(uint64_t packed) {
|
||||
assert(packed <= SelectorBitsMax);
|
||||
selectors = Unpack<uint64_t, uint8_t, 8, SelectorSize>(packed);
|
||||
assert(packed <= SelectorsPackedMax);
|
||||
_selectors = Unpack<uint64_t, uint8_t, 8, SelectorSize>(packed);
|
||||
}
|
||||
|
||||
SelectorArray GetSelectors() const {
|
||||
SelectorArray unpacked;
|
||||
auto rows = Unpack<uint64_t, uint16_t, 12, Width>(GetSelectorBits());
|
||||
for (unsigned i = 0; i < Height; i++) {
|
||||
auto row = Unpack<uint16_t, uint8_t, SelectorBits, Width>(rows[i]);
|
||||
unpacked[i] = row;
|
||||
}
|
||||
|
||||
constexpr SelectorArray GetSelectors() const {
|
||||
auto rows = Unpack<uint64_t, uint16_t, SelectorBits * Width, Height>(GetSelectorBits());
|
||||
auto unpacked = MapArray(rows, Unpack<uint16_t, uint8_t, SelectorBits, Width>);
|
||||
return unpacked;
|
||||
}
|
||||
|
||||
void SetSelectors(const SelectorArray& unpacked) {
|
||||
std::array<uint16_t, Height> rows;
|
||||
for (int i = 0; i < Height; i++) { rows[i] = Pack<uint8_t, uint16_t, SelectorBits, Width>(unpacked[i]); }
|
||||
auto packed = Pack<uint16_t, uint64_t, 12, Height>(rows);
|
||||
auto rows = MapArray(unpacked, Pack<uint8_t, uint16_t, SelectorBits, Width>);
|
||||
auto packed = Pack<uint16_t, uint64_t, SelectorBits * Width, Height>(rows);
|
||||
SetSelectorBits(packed);
|
||||
}
|
||||
|
||||
static inline std::array<uint8_t, 8> GetValues6(uint32_t l, uint32_t h) {
|
||||
constexpr bool Is6Value() const { return alpha0 <= alpha1; }
|
||||
|
||||
static constexpr std::array<uint8_t, 8> GetValues6(unsigned l, unsigned h) {
|
||||
return {static_cast<uint8_t>(l),
|
||||
static_cast<uint8_t>(h),
|
||||
static_cast<uint8_t>((l * 4 + h) / 5),
|
||||
@ -100,7 +93,7 @@ class alignas(8) BC4Block {
|
||||
255};
|
||||
}
|
||||
|
||||
static inline std::array<uint8_t, 8> GetValues8(uint32_t l, uint32_t h) {
|
||||
static constexpr std::array<uint8_t, 8> GetValues8(unsigned l, unsigned h) {
|
||||
return {static_cast<uint8_t>(l),
|
||||
static_cast<uint8_t>(h),
|
||||
static_cast<uint8_t>((l * 6 + h) / 7),
|
||||
@ -111,24 +104,16 @@ class alignas(8) BC4Block {
|
||||
static_cast<uint8_t>((l + h * 6) / 7)};
|
||||
}
|
||||
|
||||
static inline std::array<uint8_t, 8> GetValues(uint32_t l, uint32_t h) {
|
||||
if (l > h)
|
||||
return GetValues8(l, h);
|
||||
else
|
||||
return GetValues6(l, h);
|
||||
}
|
||||
static constexpr std::array<uint8_t, 8> GetValues(unsigned l, unsigned h) { return l > h ? GetValues8(l, h) : GetValues6(l, h); }
|
||||
|
||||
constexpr static inline size_t EndpointSize = 1;
|
||||
constexpr static inline size_t SelectorSize = 6;
|
||||
constexpr static inline uint8_t SelectorBits = 3;
|
||||
constexpr static inline uint8_t SelectorValues = 1 << SelectorBits;
|
||||
constexpr static inline uint8_t SelectorMask = SelectorValues - 1;
|
||||
constexpr static inline uint64_t SelectorBitsMax = (1ULL << (8U * SelectorSize)) - 1U;
|
||||
static constexpr size_t SelectorSize = 6;
|
||||
static constexpr uint8_t SelectorBits = 3;
|
||||
static constexpr uint64_t SelectorsPackedMax = (1ULL << (8U * SelectorSize)) - 1U;
|
||||
|
||||
uint8_t alpha0;
|
||||
uint8_t alpha1;
|
||||
|
||||
private:
|
||||
std::array<uint8_t, SelectorSize> selectors;
|
||||
std::array<uint8_t, SelectorSize> _selectors;
|
||||
};
|
||||
} // namespace quicktex::s3tc
|
||||
|
@ -47,7 +47,7 @@ void InitBC4(py::module_ &s3tc) {
|
||||
bc4_block.doc() = "A single BC4 block.";
|
||||
|
||||
bc4_block.def(py::init<>());
|
||||
bc4_block.def(py::init<uint8_t, uint8_t, BC1Block::SelectorArray>(), "endpoint0"_a, "endpoint1"_a, "selectors"_a, R"doc(
|
||||
bc4_block.def(py::init<uint8_t, uint8_t, BC4Block::SelectorArray>(), "endpoint0"_a, "endpoint1"_a, "selectors"_a, R"doc(
|
||||
__init__(self, endpoint0: int, endpoint1: int, selectors: List[List[int]]) -> None
|
||||
|
||||
Create a new BC4Block with the specified endpoints and selectors.
|
||||
|
@ -31,10 +31,11 @@ class alignas(8) BC5Block {
|
||||
constexpr BC5Block() {
|
||||
static_assert(sizeof(BC5Block) == 16);
|
||||
static_assert(sizeof(std::array<BC5Block, 10>) == 16 * 10);
|
||||
static_assert(alignof(BC5Block) >= 8);
|
||||
chan0_block = chan1_block = BC4Block();
|
||||
}
|
||||
|
||||
constexpr BC5Block(const BC4Block &chan0, const BC4Block &chan1) {
|
||||
BC5Block(const BC4Block &chan0, const BC4Block &chan1) {
|
||||
chan0_block = chan0;
|
||||
chan1_block = chan1;
|
||||
}
|
||||
|
@ -100,6 +100,14 @@ template <size_t Size, int Op(int)> constexpr std::array<uint8_t, Size> ExpandAr
|
||||
return res;
|
||||
}
|
||||
|
||||
template <typename I, typename Fn, size_t N> constexpr auto MapArray(const std::array<I, N> &input, Fn&& op) {
|
||||
std::array<std::invoke_result_t<Fn, I>, N> output;
|
||||
for (unsigned i = 0; i < N; i++) {
|
||||
output[i] = op(input[i]);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
template <typename S> constexpr S scale8To5(S v) {
|
||||
auto v2 = v * 31 + 128;
|
||||
return static_cast<S>((v2 + (v2 >> 8)) >> 8);
|
||||
@ -159,7 +167,7 @@ template <typename... Args> std::string Format(const char *str, const Args &...a
|
||||
for (unsigned i = 0; i < values.size(); i++) {
|
||||
auto key = "{" + std::to_string(i) + "}";
|
||||
auto value = values[i];
|
||||
while(true) {
|
||||
while (true) {
|
||||
size_t where = output.find(key);
|
||||
if (where == output.npos) break;
|
||||
output.replace(where, key.length(), value);
|
||||
|
Loading…
Reference in New Issue
Block a user