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namespace and binding changes
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57
quicktex/s3tc/bc4/_bindings.cpp
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57
quicktex/s3tc/bc4/_bindings.cpp
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/* Python-rgbcx Texture Compression Library
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Copyright (C) 2021 Andrew Cassidy <drewcassidy@me.com>
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Partially derived from rgbcx.h written by Richard Geldreich <richgel99@gmail.com>
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and licenced under the public domain
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <pybind11/pybind11.h>
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#include <array>
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#include <cstddef>
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#include <cstdint>
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#include <stdexcept>
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#include <string>
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#include "../../BlockDecoder.h"
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#include "../../BlockEncoder.h"
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#include "BC4Decoder.h"
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#include "BC4Encoder.h"
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namespace py = pybind11;
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namespace quicktex::bindings {
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using namespace quicktex::s3tc;
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using namespace quicktex::s3tc ;
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void InitBC4(py::module_ &s3tc) {
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auto bc4 = s3tc.def_submodule("_bc4", "BC4 encoding/decoding module");
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auto block_encoder = py::type::of<BlockEncoder>();
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auto block_decoder = py::type::of<BlockDecoder>();
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// BC4Encoder
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py::class_<BC4Encoder> bc4_encoder(bc4, "BC4Encoder", block_encoder);
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bc4_encoder.def(py::init<uint8_t>(), py::arg("channel") = 3);
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bc4_encoder.def_property("channel", &BC4Encoder::GetChannel, &BC4Encoder::SetChannel);
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// BC4Decoder
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py::class_<BC4Decoder> bc4_decoder(bc4, "BC4Decoder", block_decoder);
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bc4_decoder.def(py::init<uint8_t>(), py::arg("channel") = 3);
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bc4_decoder.def_property("channel", &BC4Decoder::GetChannel, &BC4Decoder::SetChannel);
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}
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} // namespace quicktex::bindings
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