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Fix virtual overriding
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@ -23,7 +23,7 @@
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#include "../blocks.h"
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#include "../blocks.h"
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namespace rgbcx {
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namespace rgbcx {
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void BC1Decoder::DecodeBlock(Color4x4 dest, BC1Block *const block) const {
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void BC1Decoder::DecodeBlock(Color4x4 dest, BC1Block *const block) const noexcept(ndebug) {
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const auto l = block->GetLowColor();
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const auto l = block->GetLowColor();
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const auto h = block->GetHighColor();
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const auto h = block->GetHighColor();
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const auto selectors = block->UnpackSelectors();
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const auto selectors = block->UnpackSelectors();
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@ -26,6 +26,7 @@
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#include "ColorBlock.h"
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#include "ColorBlock.h"
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#include "util.h"
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#include "util.h"
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#include "ndebug.h"
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namespace rgbcx {
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namespace rgbcx {
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@ -36,7 +37,7 @@ template <class B, size_t M, size_t N> class BlockDecoder {
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BlockDecoder() noexcept = default;
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BlockDecoder() noexcept = default;
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virtual ~BlockDecoder() noexcept = default;
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virtual ~BlockDecoder() noexcept = default;
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virtual void DecodeBlock(DecodedBlock dest, EncodedBlock *const block) const = 0;
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virtual void DecodeBlock(DecodedBlock dest, EncodedBlock *const block) const noexcept(ndebug) = 0;
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void DecodeRow(std::span<DecodedBlock> dests, std::span<const EncodedBlock> blocks) {
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void DecodeRow(std::span<DecodedBlock> dests, std::span<const EncodedBlock> blocks) {
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assert(dests.size() == blocks.size());
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assert(dests.size() == blocks.size());
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