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2 Commits

Author SHA1 Message Date
6831c3f6c9 Fix virtual overloading 2021-04-02 18:51:38 -07:00
639ce6ad14 Minor tweaks 2021-04-02 18:34:14 -07:00
5 changed files with 36 additions and 27 deletions

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@ -54,6 +54,7 @@ target_compile_definitions(test_quicktex PRIVATE -DCUSTOM_SYS_PATH="${CMAKE_HOME
# enable openMP if available # enable openMP if available
if (OpenMP_CXX_FOUND) if (OpenMP_CXX_FOUND)
target_link_libraries(_quicktex PUBLIC OpenMP::OpenMP_CXX) target_link_libraries(_quicktex PUBLIC OpenMP::OpenMP_CXX)
target_link_libraries(test_quicktex PUBLIC OpenMP::OpenMP_CXX)
endif () endif ()
# Set module features, like C/C++ standards # Set module features, like C/C++ standards

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@ -123,7 +123,7 @@ class RawTexture : public Texture {
} }
return block; return block;
}; }
template <int N, int M> void SetBlock(int block_x, int block_y, const ColorBlock<N, M> &block) { template <int N, int M> void SetBlock(int block_x, int block_y, const ColorBlock<N, M> &block) {
if (block_x < 0) throw std::invalid_argument("x value out of range."); if (block_x < 0) throw std::invalid_argument("x value out of range.");
@ -145,7 +145,7 @@ class RawTexture : public Texture {
for (int y = 0; y < M; y++) { SetPixel((pixel_x + x) % _width, (pixel_y + y) % _height, block.Get(x, y)); } for (int y = 0; y < M; y++) { SetPixel((pixel_x + x) % _width, (pixel_y + y) % _height, block.Get(x, y)); }
} }
} }
}; }
virtual const uint8_t *Data() const noexcept override { return reinterpret_cast<const uint8_t *>(_pixels); } virtual const uint8_t *Data() const noexcept override { return reinterpret_cast<const uint8_t *>(_pixels); }
virtual uint8_t *Data() noexcept override { return reinterpret_cast<uint8_t *>(_pixels); } virtual uint8_t *Data() noexcept override { return reinterpret_cast<uint8_t *>(_pixels); }

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@ -36,7 +36,7 @@ ColorBlock<4, 4> BC1Decoder::DecodeBlock(const BC1Block &block, bool use_3color)
const auto l = block.GetColor0Raw(); const auto l = block.GetColor0Raw();
const auto h = block.GetColor1Raw(); const auto h = block.GetColor1Raw();
const auto selectors = block.GetSelectors(); const auto selectors = block.GetSelectors();
const auto colors = _interpolator->InterpolateBC1(l, h, use_3color); const auto colors = _interpolator->Interpolate565BC1(l, h, use_3color);
for (unsigned y = 0; y < 4; y++) { for (unsigned y = 0; y < 4; y++) {
for (unsigned x = 0; x < 4; x++) { for (unsigned x = 0; x < 4; x++) {

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@ -50,7 +50,7 @@ uint8_t Interpolator::Interpolate6(uint8_t v0, uint8_t v1) const { return Interp
uint8_t Interpolator::InterpolateHalf5(uint8_t v0, uint8_t v1) const { return InterpolateHalf8(scale5To8(v0), scale5To8(v1)); } uint8_t Interpolator::InterpolateHalf5(uint8_t v0, uint8_t v1) const { return InterpolateHalf8(scale5To8(v0), scale5To8(v1)); }
uint8_t Interpolator::InterpolateHalf6(uint8_t v0, uint8_t v1) const { return InterpolateHalf8(scale6To8(v0), scale6To8(v1)); } uint8_t Interpolator::InterpolateHalf6(uint8_t v0, uint8_t v1) const { return InterpolateHalf8(scale6To8(v0), scale6To8(v1)); }
std::array<Color, 4> Interpolator::InterpolateBC1(uint16_t low, uint16_t high, bool allow_3color) const { std::array<Color, 4> Interpolator::Interpolate565BC1(uint16_t low, uint16_t high, bool allow_3color) const {
bool use_3color = allow_3color && (high >= low); bool use_3color = allow_3color && (high >= low);
return InterpolateBC1(Color::Unpack565Unscaled(low), Color::Unpack565Unscaled(high), use_3color); return InterpolateBC1(Color::Unpack565Unscaled(low), Color::Unpack565Unscaled(high), use_3color);
} }

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@ -94,10 +94,18 @@ class Interpolator {
* Generates the 4 colors for a BC1 block from the given 5:6:5-packed colors * Generates the 4 colors for a BC1 block from the given 5:6:5-packed colors
* @param low first 5:6:5 color for the block * @param low first 5:6:5 color for the block
* @param high second 5:6:5 color for the block * @param high second 5:6:5 color for the block
* @return and array of 4 Color values, with indices matching BC1 selectors * @param allow_3color if true, a different interpolation mode will be used if high >= low
* @return an array of 4 Color values, with indices matching BC1 selectors
*/ */
virtual std::array<Color, 4> InterpolateBC1(uint16_t low, uint16_t high, bool allow_3color = true) const; std::array<Color, 4> Interpolate565BC1(uint16_t low, uint16_t high, bool allow_3color = true) const;
/**
* Generates the 4 colors for a BC1 block from the given
* @param low the first color for the block, as a seperated 5:6:5 Color object
* @param high the second color for the block, as a seperated 5:6:5 Color object
* @param use_3color if the 3-color interpolation mode should be used
* @return an array of 4 Color values, with indices matching BC1 selectors
*/
virtual std::array<Color, 4> InterpolateBC1(Color low, Color high, bool use_3color) const; virtual std::array<Color, 4> InterpolateBC1(Color low, Color high, bool use_3color) const;
/** /**
@ -127,27 +135,27 @@ class Interpolator {
} }
}; };
class InterpolatorRound : public Interpolator { class InterpolatorRound final : public Interpolator {
public: public:
uint8_t Interpolate5(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate5(uint8_t v0, uint8_t v1) const override;
uint8_t Interpolate6(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate6(uint8_t v0, uint8_t v1) const override;
uint8_t Interpolate8(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate8(uint8_t v0, uint8_t v1) const override;
Type GetType() const noexcept override { return Type::IdealRound; } virtual Type GetType() const noexcept override { return Type::IdealRound; }
}; };
class InterpolatorNvidia : public Interpolator { class InterpolatorNvidia final : public Interpolator {
public: public:
uint8_t Interpolate5(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate5(uint8_t v0, uint8_t v1) const override;
uint8_t Interpolate6(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate6(uint8_t v0, uint8_t v1) const override;
uint8_t InterpolateHalf5(uint8_t v0, uint8_t v1) const override; virtual uint8_t InterpolateHalf5(uint8_t v0, uint8_t v1) const override;
uint8_t InterpolateHalf6(uint8_t v0, uint8_t v1) const override; virtual uint8_t InterpolateHalf6(uint8_t v0, uint8_t v1) const override;
std::array<Color, 4> InterpolateBC1(Color low, Color high, bool use_3color) const override; virtual std::array<Color, 4> InterpolateBC1(Color low, Color high, bool use_3color) const override;
Type GetType() const noexcept override { return Type::Nvidia; } virtual Type GetType() const noexcept override { return Type::Nvidia; }
bool CanInterpolate8Bit() const noexcept override { return false; } virtual bool CanInterpolate8Bit() const noexcept override { return false; }
private: private:
Color InterpolateColor565(const Color &c0, const Color &c1) const { Color InterpolateColor565(const Color &c0, const Color &c1) const {
@ -159,16 +167,16 @@ class InterpolatorNvidia : public Interpolator {
} }
}; };
class InterpolatorAMD : public Interpolator { class InterpolatorAMD final : public Interpolator {
public: public:
uint8_t Interpolate5(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate5(uint8_t v0, uint8_t v1) const override;
uint8_t Interpolate6(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate6(uint8_t v0, uint8_t v1) const override;
uint8_t Interpolate8(uint8_t v0, uint8_t v1) const override; virtual uint8_t Interpolate8(uint8_t v0, uint8_t v1) const override;
uint8_t InterpolateHalf5(uint8_t v0, uint8_t v1) const override; virtual uint8_t InterpolateHalf5(uint8_t v0, uint8_t v1) const override;
uint8_t InterpolateHalf6(uint8_t v0, uint8_t v1) const override; virtual uint8_t InterpolateHalf6(uint8_t v0, uint8_t v1) const override;
uint8_t InterpolateHalf8(uint8_t v0, uint8_t v1) const override; virtual uint8_t InterpolateHalf8(uint8_t v0, uint8_t v1) const override;
Type GetType() const noexcept override { return Type::AMD; } virtual Type GetType() const noexcept override { return Type::AMD; }
}; };
} // namespace quicktex::s3tc } // namespace quicktex::s3tc