/* Quicktex Texture Compression Library Copyright (C) 2021-2022 Andrew Cassidy Partially derived from rgbcx.h written by Richard Geldreich and licenced under the public domain This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #pragma once #include #include #include #include #include #include #include #include #include #include #include "Color.h" #include "ColorBlock.h" namespace quicktex { class Texture { public: virtual ~Texture() = default; virtual int Width() const { return _width; } virtual int Height() const { return _height; } virtual std::tuple Size() const { return std::tuple(_width, _height); } /** * The texture's total size * @return The size of the texture in bytes. */ virtual size_t NBytes() const noexcept = 0; virtual const uint8_t *Data() const noexcept = 0; virtual uint8_t *Data() noexcept = 0; protected: Texture(int width, int height) : _width(width), _height(height) { if (width <= 0) throw std::invalid_argument("Texture width must be greater than 0"); if (height <= 0) throw std::invalid_argument("Texture height must be greater than 0"); } int _width; int _height; }; class RawTexture : public Texture { using Base = Texture; public: /** * Create a new RawTexture * @param width width of the texture in pixels * @param height height of the texture in pixels */ RawTexture(int width, int height) : Base(width, height), _pixels(_width * _height) {} Color GetPixel(int x, int y) const { if (x < 0 || x >= _width) throw std::invalid_argument("x value out of range."); if (y < 0 || y >= _height) throw std::invalid_argument("y value out of range."); return _pixels.at(x + (y * _width)); } void SetPixel(int x, int y, Color val) { if (x < 0 || x >= _width) throw std::invalid_argument("x value out of range."); if (y < 0 || y >= _height) throw std::invalid_argument("y value out of range."); _pixels.at(x + (y * _width)) = val; } size_t NBytes() const noexcept override { return static_cast(Width() * Height()) * sizeof(Color); } template ColorBlock GetBlock(int block_x, int block_y) const { if (block_x < 0) throw std::out_of_range("x value out of range."); if (block_y < 0) throw std::out_of_range("y value out of range."); // coordinates in the image of the top-left pixel of the selected block ColorBlock block; int pixel_x = block_x * N; int pixel_y = block_y * M; if (pixel_x + N < _width && pixel_y + M < _height) { // fast memcpy if the block is entirely inside the bounds of the texture for (int y = 0; y < M; y++) { // copy each row into the ColorBlock block.SetRow(y, &_pixels[pixel_x + (_width * (pixel_y + y))]); } } else { // slower pixel-wise copy if the block goes over the edges for (int x = 0; x < N; x++) { for (int y = 0; y < M; y++) { block.Set(x, y, GetPixel((pixel_x + x) % _width, (pixel_y + y) % _height)); } } } return block; } template void SetBlock(int block_x, int block_y, const ColorBlock &block) { if (block_x < 0) throw std::out_of_range("x value out of range."); if (block_y < 0) throw std::out_of_range("y value out of range."); // coordinates in the image of the top-left pixel of the selected block int pixel_x = block_x * N; int pixel_y = block_y * M; if (pixel_x + N < _width && pixel_y + M < _height) { // fast row-wise memcpy if the block is entirely inside the bounds of the texture for (int y = 0; y < M; y++) { // copy each row out of the ColorBlock block.GetRow(y, &_pixels[pixel_x + (_width * (pixel_y + y))]); } } else { // slower pixel-wise copy if the block goes over the edges for (int x = 0; x < N; x++) { for (int y = 0; y < M; y++) { SetPixel((pixel_x + x) % _width, (pixel_y + y) % _height, block.Get(x, y)); } } } } virtual const uint8_t *Data() const noexcept override { return reinterpret_cast(_pixels.data()); } virtual uint8_t *Data() noexcept override { return reinterpret_cast(_pixels.data()); } protected: std::vector _pixels; }; template class BlockTexture final : public Texture { private: std::vector _blocks; int _width_b; int _height_b; public: using BlockType = B; using Base = Texture; /** * Create a new BlockTexture * @param width width of the texture in pixels. must be divisible by B::Width * @param height height of the texture in pixels. must be divisible by B::Height */ BlockTexture(int width, int height) : Base(width, height) { _width_b = (_width + B::Width - 1) / B::Width; _height_b = (_height + B::Height - 1) / B::Height; _blocks = std::vector(_width_b * _height_b); } constexpr int BlocksX() const { return _width_b; } constexpr int BlocksY() const { return _height_b; } constexpr std::tuple BlocksXY() const { return std::tuple(_width_b, _height_b); } B GetBlock(int x, int y) const { if (x < 0 || x >= _width_b) throw std::out_of_range("x value out of range."); if (y < 0 || y >= _height_b) throw std::out_of_range("y value out of range."); return _blocks.at(x + (y * _width_b)); } void SetBlock(int x, int y, const B &val) { if (x < 0 || x >= _width_b) throw std::out_of_range("x value out of range."); if (y < 0 || y >= _height_b) throw std::out_of_range("y value out of range."); _blocks.at(x + (y * _width_b)) = val; } size_t NBytes() const noexcept override { return _blocks.size() * sizeof(B); } const uint8_t *Data() const noexcept override { return reinterpret_cast(_blocks.data()); } uint8_t *Data() noexcept override { return reinterpret_cast(_blocks.data()); } }; } // namespace quicktex