/* Quicktex Texture Compression Library Copyright (C) 2021-2022 Andrew Cassidy Partially derived from rgbcx.h written by Richard Geldreich and licenced under the public domain This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include #include "interpolator/Interpolator.h" namespace py = pybind11; namespace quicktex::bindings { using namespace quicktex; using namespace quicktex::s3tc; void InitInterpolator(py::module_ &s3tc); void InitBC1(py::module_ &s3tc); void InitBC3(py::module_ &s3tc); void InitBC4(py::module_ &s3tc); void InitBC5(py::module_ &s3tc); void InitS3TC(py::module_ &m) { py::module_ s3tc = m.def_submodule("_s3tc", "s3tc compression library based on rgbcx.h written by Richard Goldreich"); InitInterpolator(s3tc); InitBC1(s3tc); InitBC4(s3tc); InitBC3(s3tc); InitBC5(s3tc); } } // namespace quicktex::bindings