/* Python-rgbcx Texture Compression Library Copyright (C) 2021 Andrew Cassidy Partially derived from rgbcx.h written by Richard Geldreich and licenced under the public domain This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #pragma once namespace rgbcx { class Interpolator { public: virtual int Interpolate5(int v0, int v1) = 0; virtual int Interpolate6(int v0, int v1) = 0; virtual int InterpolateHalf5(int v0, int v1) = 0; virtual int InterpolateHalf6(int v0, int v1) = 0; virtual ~Interpolator() noexcept = default; }; class InterpolatorIdeal : public Interpolator { public: virtual int Interpolate5(int v0, int v1); virtual int Interpolate6(int v0, int v1); virtual int InterpolateHalf5(int v0, int v1); virtual int InterpolateHalf6(int v0, int v1); private: int Interpolate5or6(int v0, int v1); int InterpolateHalf5or6(int v0, int v1); }; class InterpolatorIdealRound : public InterpolatorIdeal { public: virtual int Interpolate5(int v0, int v1); virtual int Interpolate6(int v0, int v1); private: int Interpolate5or6Round(int v0, int v1); }; class InterpolatorNvidia : public Interpolator { public: virtual int Interpolate5(int v0, int v1); virtual int Interpolate6(int v0, int v1); virtual int InterpolateHalf5(int v0, int v1); virtual int InterpolateHalf6(int v0, int v1); }; class InterpolatorAMD : public Interpolator { public: virtual int Interpolate5(int v0, int v1); virtual int Interpolate6(int v0, int v1); virtual int InterpolateHalf5(int v0, int v1); virtual int InterpolateHalf6(int v0, int v1); private: int Interpolate5or6(int v0, int v1); int InterpolateHalf5or6(int v0, int v1); }; } // namespace rgbcx