/* Python-rgbcx Texture Compression Library Copyright (C) 2021 Andrew Cassidy Partially derived from rgbcx.h written by Richard Geldreich and licenced under the public domain This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #pragma once #include namespace rgbcx { // //class SelectorHistogram { // public: // std::array histogram; // // bool operator==(const SelectorHistogram &other) const { // for (unsigned i = 0; i < Size; i++) { // if (histogram[i] != other.histogram[i]) return false; // } // return true; // } // // bool AnyMax() cost { // for (unsigned i = 0; i < Size; i++) { // if (histogram[i] == Max) return true; // } // return false; // } //}; } // namespace rgbcx