/* Python-rgbcx Texture Compression Library Copyright (C) 2021 Andrew Cassidy Partially derived from rgbcx.h written by Richard Geldreich and licenced under the public domain This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include "BC3Decoder.h" #include #include "../../BlockView.h" #include "../../ndebug.h" #include "BC3Block.h" namespace quicktex::s3tc { void BC3Decoder::DecodeBlock(Color4x4 dest, BC3Block *const block) const noexcept(ndebug) { _bc1_decoder->DecodeBlock(dest, &(block->color_block), false); _bc4_decoder->DecodeBlock(dest, &(block->alpha_block)); } } // namespace quicktex::s3tc