/* Python-rgbcx Texture Compression Library Copyright (C) 2021 Andrew Cassidy Partially derived from rgbcx.h written by Richard Geldreich and licenced under the public domain This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #pragma once #include #include #include #include #include "../../Block.h" #include "../../Decoder.h" #include "../../Texture.h" #include "../bc4/BC4Decoder.h" #include "BC5Block.h" namespace quicktex::s3tc { class BC5Decoder : public BlockDecoder> { public: using ChannelPair = std::tuple; using BC4DecoderPtr = std::shared_ptr; using BC4DecoderPair = std::tuple; BC5Decoder(uint8_t chan0 = 0, uint8_t chan1 = 1) : BC5Decoder(std::make_shared(chan0), std::make_shared(chan1)) {} BC5Decoder(BC4DecoderPtr chan0_decoder, BC4DecoderPtr chan1_decoder) : _chan0_decoder(chan0_decoder), _chan1_decoder(chan1_decoder) {} ColorBlock<4, 4> DecodeBlock(const BC5Block &block) const override; ChannelPair GetChannels() const { return ChannelPair(_chan0_decoder->GetChannel(), _chan1_decoder->GetChannel()); } BC4DecoderPair GetBC4Decoders() const { return BC4DecoderPair(_chan0_decoder, _chan1_decoder); } private: const BC4DecoderPtr _chan0_decoder; const BC4DecoderPtr _chan1_decoder; }; } // namespace quicktex::s3tc