/* Python-rgbcx Texture Compression Library Copyright (C) 2021 Andrew Cassidy Partially derived from rgbcx.h written by Richard Geldreich and licenced under the public domain This program is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #include "BC5Encoder.h" #include "../../Block.h" #include "../bc4/BC4Block.h" namespace quicktex::s3tc { BC5Block BC5Encoder::EncodeBlock(const ColorBlock<4, 4> &pixels) const { auto output = BC5Block(); output.chan0_block = _chan0_encoder->EncodeBlock(pixels); output.chan1_block = _chan1_encoder->EncodeBlock(pixels); return output; } } // namespace quicktex::s3tc