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quicktex/quicktex/_bindings.cpp

74 lines
2.3 KiB
C++

/* Quicktex Texture Compression Library
Copyright (C) 2021-2022 Andrew Cassidy <drewcassidy@me.com>
Partially derived from rgbcx.h written by Richard Geldreich <richgel99@gmail.com>
and licenced under the public domain
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "_bindings.h"
#include <pybind11/pybind11.h>
#include "Color.h"
#include "Decoder.h"
#include "Encoder.h"
#include "Texture.h"
#include "_bindings.h"
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)
namespace py = pybind11;
namespace quicktex::bindings {
void InitS3TC(py::module_ &m);
PYBIND11_MODULE(_quicktex, m) {
m.doc() = "More Stuff";
#ifdef VERSION_INFO
m.attr("__version__") = MACRO_STRINGIFY(VERSION_INFO);
#else
m.attr("__version__") = "dev";
#endif
py::options options;
// Texture
py::class_<Texture> texture(m, "Texture", py::buffer_protocol());
texture.def_property_readonly("nbytes", &Texture::NBytes);
texture.def_property_readonly("size", &Texture::Size);
texture.def_property_readonly("width", &Texture::Width);
texture.def_property_readonly("height", &Texture::Height);
texture.def_buffer([](Texture &t) { return py::buffer_info(t.Data(), t.NBytes()); });
texture.def("tobytes", [](const Texture &t) { return py::bytes(reinterpret_cast<const char *>(t.Data()), t.NBytes()); });
// RawTexture
py::class_<RawTexture, Texture> raw_texture(m, "RawTexture");
raw_texture.def(py::init<int, int>(), "width"_a, "height"_a);
raw_texture.def_static("frombytes", &BufferToTexture<RawTexture>, "data"_a, "width"_a, "height"_a);
DefSubscript2D(raw_texture, &RawTexture::GetPixel, &RawTexture::SetPixel, &RawTexture::Size);
InitS3TC(m);
}
} // namespace quicktex::bindings