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quicktex/quicktex/s3tc/bc3/BC3Decoder.cpp

34 lines
1.3 KiB
C++

/* Python-rgbcx Texture Compression Library
Copyright (C) 2021 Andrew Cassidy <drewcassidy@me.com>
Partially derived from rgbcx.h written by Richard Geldreich <richgel99@gmail.com>
and licenced under the public domain
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "BC3Decoder.h"
#include <type_traits>
#include "../../BlockView.h"
#include "../../ndebug.h"
#include "BC3Block.h"
namespace quicktex::s3tc {
void BC3Decoder::DecodeBlock(Color4x4 dest, BC3Block *const block) const noexcept(ndebug) {
_bc1_decoder->DecodeBlock(dest, &(block->color_block));
_bc4_decoder->DecodeBlock(dest, &(block->alpha_block), 3);
}
} // namespace quicktex::s3tc