mirror of
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55 lines
2.0 KiB
C++
55 lines
2.0 KiB
C++
/* Quicktex Texture Compression Library
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Copyright (C) 2021 Andrew Cassidy <drewcassidy@me.com>
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Partially derived from rgbcx.h written by Richard Geldreich <richgel99@gmail.com>
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and licenced under the public domain
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <memory>
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#include "../../ColorBlock.h"
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#include "../../Encoder.h"
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#include "../../Texture.h"
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#include "../bc1/BC1Encoder.h"
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#include "../bc4/BC4Encoder.h"
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#include "../interpolator/Interpolator.h"
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#include "BC3Block.h"
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namespace quicktex::s3tc {
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class BC3Encoder : public BlockEncoder<BlockTexture<BC3Block>> {
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public:
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using BC1EncoderPtr = std::shared_ptr<BC1Encoder>;
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using BC4EncoderPtr = std::shared_ptr<BC4Encoder>;
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using InterpolatorPtr = std::shared_ptr<Interpolator>;
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BC3Encoder(unsigned level, InterpolatorPtr interpolator)
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: _bc1_encoder(std::make_shared<BC1Encoder>(level, BC1Encoder::ColorMode::FourColor, interpolator)), _bc4_encoder(std::make_shared<BC4Encoder>(3)) {}
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BC3Encoder(unsigned level = 5) : BC3Encoder(level, std::make_shared<Interpolator>()) {}
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BC3Block EncodeBlock(const ColorBlock<4, 4>& pixels) const override;
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BC1EncoderPtr GetBC1Encoder() const { return _bc1_encoder; }
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BC4EncoderPtr GetBC4Encoder() const { return _bc4_encoder; }
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private:
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const BC1EncoderPtr _bc1_encoder;
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const BC4EncoderPtr _bc4_encoder;
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};
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} // namespace quicktex::s3tc
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