mirror of
https://github.com/drewcassidy/TexTools-Blender
synced 2024-09-01 14:54:44 +00:00
44 lines
1.0 KiB
Python
44 lines
1.0 KiB
Python
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import bpy
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import bmesh
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import operator
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from mathutils import Vector
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from collections import defaultdict
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from math import pi
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from . import utilities_texel
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class op(bpy.types.Operator):
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bl_idname = "uv.textools_uv_size_get"
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bl_label = "Get Size"
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bl_description = "Get selected object's texture size"
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@classmethod
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def poll(cls, context):
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if not bpy.context.active_object:
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return False
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if bpy.context.active_object not in bpy.context.selected_objects:
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return False
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if bpy.context.active_object.type != 'MESH':
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return False
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return True
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def execute(self, context):
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get_size(self, context)
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return {'FINISHED'}
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def get_size(self, context):
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image = utilities_texel.get_object_texture_image (bpy.context.active_object)
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if not image:
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self.report({'ERROR_INVALID_INPUT'}, "No Texture found on selected object" )
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return
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bpy.context.scene.texToolsSettings.size[0] = image.size[0]
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bpy.context.scene.texToolsSettings.size[1] = image.size[1]
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bpy.utils.register_class(op)
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