mirror of
https://github.com/drewcassidy/TexTools-Blender
synced 2024-09-01 14:54:44 +00:00
TexTools is a UV and Texture tool set for 3dsMax created several years ago. This open repository will port in time several of the UV tools to Blender in python.
http://renderhjs.net/textools/blender
icons | ||
resources | ||
__init__.py | ||
.gitignore | ||
LICENSE.txt | ||
op_align.py | ||
op_bake_explode.py | ||
op_bake_organize_names.py | ||
op_bake.py | ||
op_color_assign.py | ||
op_color_clear.py | ||
op_color_convert_texture.py | ||
op_color_convert_vertex_colors.py | ||
op_color_from_directions.py | ||
op_color_from_elements.py | ||
op_color_from_materials.py | ||
op_color_io_export.py | ||
op_color_io_import.py | ||
op_color_select.py | ||
op_edge_split_bevel.py | ||
op_island_align_edge.py | ||
op_island_align_sort.py | ||
op_island_align_world.py | ||
op_island_mirror.py | ||
op_island_rotate_90.py | ||
op_island_straighten_edge_loops.py | ||
op_meshtex_create.py | ||
op_meshtex_pattern.py | ||
op_meshtex_trim_collapse.py | ||
op_meshtex_trim.py | ||
op_meshtex_wrap.py | ||
op_rectify.py | ||
op_select_islands_flipped.py | ||
op_select_islands_identical.py | ||
op_select_islands_outline.py | ||
op_select_islands_overlap.py | ||
op_smoothing_uv_islands.py | ||
op_texel_checker_map.py | ||
op_texel_density_get.py | ||
op_texel_density_set.py | ||
op_texture_open.py | ||
op_texture_preview.py | ||
op_texture_reload_all.py | ||
op_texture_remove.py | ||
op_texture_save.py | ||
op_texture_select.py | ||
op_unwrap_edge_peel.py | ||
op_unwrap_faces_iron.py | ||
op_uv_channel_add.py | ||
op_uv_channel_swap.py | ||
op_uv_crop.py | ||
op_uv_fill.py | ||
op_uv_resize.py | ||
op_uv_size_get.py | ||
README.md | ||
settings.py | ||
utilities_bake.py | ||
utilities_color.py | ||
utilities_meshtex.py | ||
utilities_texel.py | ||
utilities_ui.py | ||
utilities_uv.py |
TexTools for Blender
TexTools is a Free addon for Blender 3D with a set of professional UV and Texture tools. Back in 2009 I released the Original TexTools for 3dsMax. Current features include: Easy Texture Baking, UV Align and Selection tools and Texel Density tools.
Download & Documentation
Visit the Official Website & Documentation for in depth overview of all the tools. Alternatively visit this release log
Links
- PayPal Donation for those that like doing that
- Git repository on BitBucket
- 3dsMax version of TexTools
- Blenderartist discussion thread
- Polycount discussion thread
- Personal website renderhjs.net all written in haxe ;)