mirror of
https://github.com/drewcassidy/TexTools-Blender
synced 2024-09-01 14:54:44 +00:00
50 lines
1.1 KiB
Python
50 lines
1.1 KiB
Python
import bpy
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import bmesh
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import operator
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import math
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import os, sys, subprocess
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from . import settings
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from . import utilities_bake
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class op(bpy.types.Operator):
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bl_idname = "uv.textools_texture_open"
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bl_label = "Open Texture"
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bl_description = "Open the texture on the system"
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name : bpy.props.StringProperty(
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name="image name",
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default = ""
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)
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@classmethod
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def poll(cls, context):
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return True
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def execute(self, context):
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open_texture(self, context)
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return {'FINISHED'}
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def open_texture(self, context):
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print("Info")
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if self.name in bpy.data.images:
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image = bpy.data.images[self.name]
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if image.filepath != "":
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path = bpy.path.abspath(image.filepath)
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# https://meshlogic.github.io/posts/blender/addons/extra-image-list/
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# https://docs.blender.org/api/blender_python_api_2_78_release/bpy.ops.image.html
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print("Open: {}".format(path))
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if sys.platform == "win32":
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os.startfile(path)
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else:
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opener ="open" if sys.platform == "darwin" else "xdg-open"
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subprocess.call([opener, path])
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bpy.utils.register_class(op) |