2020-05-26 03:42:24 +00:00
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{1ea983f9-42e5-494e-9683-fdac9c9121f4}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<Deterministic>true</Deterministic>
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2020-05-27 06:04:19 +00:00
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<LangVersion>7.3</LangVersion>
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<RootNamespace>ConformalDecals</RootNamespace>
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2020-05-26 03:42:24 +00:00
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>dlls/Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="Shabby, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>dlls/Shabby.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
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<HintPath>dlls/UnityEngine.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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2020-05-27 06:04:19 +00:00
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<Compile Include="MaterialModifiers\ColorPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\FloatPropertyMaterialModifier.cs" />
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<Compile Include="MaterialModifiers\MaterialModifier.cs" />
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<Compile Include="MaterialModifiers\TexturePropertyMaterialModifier.cs" />
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<Compile Include="ModuleConformalDecal.cs" />
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<Compile Include="Logging.cs" />
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2020-05-26 03:42:24 +00:00
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>sh -e -c "cp -v '$(TargetPath)' '$(SolutionDir)/Releases/ConformalDecals/Gamedata'"</PostBuildEvent>
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</PropertyGroup>
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</Project>
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