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https://github.com/drewcassidy/KSP-Conformal-Decals.git
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Fix tile indexing
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@ -1,3 +1,3 @@
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version https://git-lfs.github.com/spec/v1
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oid sha256:d92c2a36eb1b8d61ae8459b7a40d1cfc20a75cd28ef73d829e45f6e4f83e020d
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oid sha256:8c0cdc1e59cda8543d4982273469cf0bd577130fd451dc4ac219748f5e1ac9df
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size 34816
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@ -212,10 +212,9 @@ namespace ConformalDecals.MaterialModifiers {
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public void UpdateTile(int index, Vector2 tileSize) {
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int tileCountX = (int) (_mainTexture.Width / tileSize.x);
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int tileCountY = (int) (_mainTexture.Height / tileSize.y);
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int x = index % tileCountX;
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int y = index / tileCountY;
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int y = index / tileCountX;
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var tile = new Rect(x * tileSize.x, y * tileSize.y, tileSize.x, tileSize.y);
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