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Rotate model and fix config
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@ -14,8 +14,8 @@ PART
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rescaleFactor = 1
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// Attachment
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attachRules = 1,1,1,1,1
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node_attach = 0.0, -0.1, 0.0, 0.0, -1.0, 0.0
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attachRules = 1,1,0,0,1
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node_attach = 0.0, 0.0, 0.1, 0.0, 0.0, -1.0
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// Tech
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TechRequired = specializedConstruction
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@ -45,6 +45,8 @@ PART
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{
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name = ModuleConformalDecal
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decalPreviewTransform = Decal-Front
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MATERIAL
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{
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shader = ConformalDecals/Feature/Bumped
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