Disable projection onto decal shaders

This commit is contained in:
Andrew Cassidy 2020-06-29 19:13:51 -07:00
parent 261da9194b
commit 1ad6a1fa50
7 changed files with 6 additions and 6 deletions

View File

@ -22,7 +22,7 @@ Shader "ConformalDecals/Feature/Bumped"
} }
SubShader SubShader
{ {
Tags { "Queue" = "Geometry+100" } Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
Cull [_Cull] Cull [_Cull]
Ztest LEqual Ztest LEqual

View File

@ -25,7 +25,7 @@ Shader "ConformalDecals/Paint/Diffuse"
} }
SubShader SubShader
{ {
Tags { "Queue" = "Geometry+100" } Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
Cull [_Cull] Cull [_Cull]
Ztest LEqual Ztest LEqual

View File

@ -27,7 +27,7 @@ Shader "ConformalDecals/Paint/DiffuseSDF"
} }
SubShader SubShader
{ {
Tags { "Queue" = "Geometry+100" } Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
Cull [_Cull] Cull [_Cull]
Ztest LEqual Ztest LEqual

View File

@ -30,7 +30,7 @@ Shader "ConformalDecals/Paint/Specular"
} }
SubShader SubShader
{ {
Tags { "Queue" = "Geometry+100" } Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
Cull [_Cull] Cull [_Cull]
Ztest LEqual Ztest LEqual

View File

@ -32,7 +32,7 @@ Shader "ConformalDecals/Paint/SpecularSDF"
} }
SubShader SubShader
{ {
Tags { "Queue" = "Geometry+100" } Tags { "Queue" = "Geometry+100" "IgnoreProjector" = "true"}
Cull [_Cull] Cull [_Cull]
Ztest LEqual Ztest LEqual

View File

@ -12,7 +12,7 @@ Shader "ConformalDecals/SelectionGlow"
} }
SubShader SubShader
{ {
Tags { "Queue" = "Transparent" } Tags { "Queue" = "Transparent" "IgnoreProjector" = "true" }
Cull Back Cull Back
ZWrite Off ZWrite Off