Remove some more debug statements

pull/13/head
Andrew Cassidy 4 years ago
parent 8e676d31d5
commit 26f44e7c15
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GPG Key ID: 963017B38FD477A1

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:615f4d0433efc28fd30e7e24ade023a8eab802c1ba29bd48c4a2b963fb9c7e4b
size 35840
oid sha256:143945aeb89bfa4899ca3aa81544026a16315edf746c8fbf8b719b3a7cc86378
size 36352

@ -43,7 +43,6 @@ namespace ConformalDecals {
var size = new Vector2(decalModule.scale, decalModule.scale * aspectRatio);
backScale.x = size.x * decalModule.backTextureBaseScale.x;
backScale.y = size.y * decalModule.backTextureBaseScale.y;
Debug.Log($"backscale is {backScale}");
}
backTransform.GetComponent<MeshRenderer>().material = decalModule.backMaterial;

@ -228,11 +228,6 @@ namespace ConformalDecals {
}
// handle texture tiling parameters
this.Log($"TileRect {tileRect}");
this.Log($"TileSize {tileSize}");
this.Log($"TileIndex {tileIndex}");
if (tileRect.x >= 0) {
materialProperties.UpdateTile(tileRect);
}

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