More minor tweaks

feature-better-tweakables
Andrew Cassidy 4 years ago
parent bb48782eff
commit 4a6d019227

@ -49,6 +49,8 @@ PART
{
name = ModuleConformalText
text = Text
shader = ConformalDecals/Decal/Text
useBaseNormal = true
scaleMode = MINIMUM

@ -512,7 +512,7 @@ namespace ConformalDecals {
cutoffField.guiActiveEditor = cutoffAdjustable;
wearField.guiActiveEditor = useBaseNormal;
var steps = 20;
var steps = 40;
if (scaleAdjustable) {
var minValue = Mathf.Max(Mathf.Epsilon, scaleRange.x);

@ -6,12 +6,12 @@ using UnityEngine;
namespace ConformalDecals {
public class ModuleConformalText : ModuleConformalDecal, ISerializationCallbackReceiver {
[KSPField(isPersistant = true)] public string text = "Hello World!";
[KSPField(isPersistant = true)] public string text = "Text";
[KSPField(isPersistant = true)] public Color fillColor = Color.black;
[KSPField(isPersistant = true)] public Color outlineColor = Color.white;
[KSPField] public Vector2 lineSpacingRange = new Vector2(-20, 50);
[KSPField] public Vector2 charSpacingRange = new Vector2(-20, 50);
[KSPField] public Vector2 lineSpacingRange = new Vector2(-50, 50);
[KSPField] public Vector2 charSpacingRange = new Vector2(-50, 50);
// serialization-only fields. do not use except in serialization functions
[KSPField(isPersistant = true)] public string fontName = "Calibri SDF";

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