mirror of
https://github.com/drewcassidy/KSP-Conformal-Decals.git
synced 2024-09-01 18:23:54 +00:00
Fix repeating on text shader and add outline-only support
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@ -3,6 +3,7 @@
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Properties
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{
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[Header(Decal)]
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[Toggle(DECAL_FILL)] _Fill ("Fill", int) = 0
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_Decal("Decal Texture", 2D) = "gray" {}
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_DecalColor("Decal Color", Color) = (1,1,1,1)
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@ -64,6 +65,7 @@
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#pragma multi_compile_local __ DECAL_BASE_NORMAL
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#pragma multi_compile_local __ DECAL_SPECMAP
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#pragma multi_compile_local __ DECAL_OUTLINE
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#pragma multi_compile_local __ DECAL_FILL
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#include "UnityCG.cginc"
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#include "DecalsCommon.cginc"
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@ -93,6 +95,7 @@
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#pragma multi_compile_local __ DECAL_BASE_NORMAL
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#pragma multi_compile_local __ DECAL_SPECMAP
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#pragma multi_compile_local __ DECAL_OUTLINE
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#pragma multi_compile_local __ DECAL_FILL
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#include "UnityCG.cginc"
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#include "DecalsCommon.cginc"
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