Fix repeating on text shader and add outline-only support

This commit is contained in:
2020-08-15 23:24:39 -07:00
parent 7ec4c85e8c
commit 53f8e74836
3 changed files with 24 additions and 11 deletions

View File

@ -3,6 +3,7 @@
Properties
{
[Header(Decal)]
[Toggle(DECAL_FILL)] _Fill ("Fill", int) = 0
_Decal("Decal Texture", 2D) = "gray" {}
_DecalColor("Decal Color", Color) = (1,1,1,1)
@ -64,6 +65,7 @@
#pragma multi_compile_local __ DECAL_BASE_NORMAL
#pragma multi_compile_local __ DECAL_SPECMAP
#pragma multi_compile_local __ DECAL_OUTLINE
#pragma multi_compile_local __ DECAL_FILL
#include "UnityCG.cginc"
#include "DecalsCommon.cginc"
@ -93,6 +95,7 @@
#pragma multi_compile_local __ DECAL_BASE_NORMAL
#pragma multi_compile_local __ DECAL_SPECMAP
#pragma multi_compile_local __ DECAL_OUTLINE
#pragma multi_compile_local __ DECAL_FILL
#include "UnityCG.cginc"
#include "DecalsCommon.cginc"