Merge branch 'master' into develop

feature-multiSDF
Andrew Cassidy 4 years ago
commit 545f0d538b

@ -14,10 +14,11 @@ Shader "ConformalDecals/SelectionGlow"
{
Tags { "Queue" = "Transparent" }
Cull Back
ZWrite Off
Pass
{
Blend One One
Blend One One
CGPROGRAM
#pragma vertex vert

@ -6,7 +6,7 @@
{
"MAJOR":0,
"MINOR":1,
"PATCH":1,
"PATCH":3,
"BUILD":0
},
"KSP_VERSION":

@ -1,4 +1,4 @@
# Conformal Decals v0.1.1
# Conformal Decals v0.1.3
[![Build Status](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals.svg?branch=release)](https://travis-ci.org/drewcassidy/KSP-Conformal-Decals) [![Art: CC BY-SA 4.0](https://img.shields.io/badge/Art%20License-CC%20BY--SA%204.0-orange.svg)](https://creativecommons.org/licenses/by-sa/4.0/) [![Code: GPL v3](https://img.shields.io/badge/Code%20License-GPLv3-blue.svg)](https://www.gnu.org/licenses/gpl-3.0)
![Screenshot](http://pileof.rocks/KSP/images/ConformalDecalsHeader.png)

@ -1,3 +1,22 @@
v0.1.3
------
Fixes:
- Fixed decals being able to be scaled down to 0
Changes:
- Made decal bounds no longer collide in flight, this is done by repurposing layer 31 (which is configurable in the ConformalDecals.cfg file)
- Decals will now be unselectable in flight by default. This can be disabled with the `selectableInFlight` value in ConformalDecals.cfg, or in the module config itself.
- Decal parts will now destroy themselves automatically when the parent part is destroyed
- Small refactor of node parsing code
- Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class
v0.1.2
------
Fixes:
- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
v0.1.1
------
Fixes:
@ -7,7 +26,6 @@ Fixes:
v0.1.0
------
Initial release!
New parts:

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