First compile

feature-multiSDF
Andrew Cassidy 4 years ago
parent 8cd456f16e
commit 561b3778ad

1
.gitignore vendored

@ -35,6 +35,7 @@ ExportedObj/
# Binaries and support files
Source/ConformalDecals/dlls
Source/ConformalDecals/bin
!Source/ConformalDecals.sln
!Source/ConformalDecals/ConformalDecals.csproj

@ -38,6 +38,9 @@
<HintPath>dlls/Shabby.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>dlls\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>dlls\UnityEngine.CoreModule.dll</HintPath>
</Reference>
@ -56,6 +59,6 @@
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>sh -e -c "cp -v '$(TargetPath)' '$(SolutionDir)/Releases/ConformalDecals/Gamedata'"</PostBuildEvent>
<PostBuildEvent>sh -e -c "cp -v '$(TargetPath)' '$(SolutionDir)/../Distribution/GameData/ConformalDecals/Plugins'"</PostBuildEvent>
</PropertyGroup>
</Project>

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