Merge branch 'main' into feature-better-tweakables
Probably breaks everythingfeature-better-tweakables
commit
7a909c18bc
@ -0,0 +1,23 @@
|
||||
name: Fast-Forward Release Branch
|
||||
on:
|
||||
release:
|
||||
types: [created]
|
||||
|
||||
jobs:
|
||||
fast-forward:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
ref: release
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Merge into Release
|
||||
run: git merge ${{github.ref_name}} --ff-only
|
||||
|
||||
- name: Push Changes
|
||||
uses: ad-m/github-push-action@master
|
||||
with:
|
||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
||||
branch: release
|
@ -0,0 +1,139 @@
|
||||
name: Build and Release
|
||||
on: [ push ]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Setup Python
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: '3.x'
|
||||
|
||||
- name: Setup .NET Core SDK
|
||||
uses: actions/setup-dotnet@v1.7.2
|
||||
with:
|
||||
dotnet-version: '6.0.x'
|
||||
|
||||
- name: Install Python Tools
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
python -m pip install yaclog yaclog-ksp
|
||||
|
||||
- name: Generate Version Info
|
||||
run: |
|
||||
echo "VERSION_TITLE=$(yaclog show -n)" >> $GITHUB_ENV
|
||||
python Scripts/version.py
|
||||
yaclog-ksp -n "Conformal Decals"
|
||||
|
||||
- name: Validate Version Info
|
||||
uses: DasSkelett/AVC-VersionFileValidator@master
|
||||
|
||||
- name: Download DLL Dependencies
|
||||
working-directory: Source
|
||||
run: |
|
||||
wget --user drewcassidy --password ${{ secrets.PILE_OF_ROCKS_PASS }} https://pileof.rocks/Secret/conformal-decals-dependencies-1.zip
|
||||
unzip conformal-decals-dependencies-*.zip -d ConformalDecals/dlls
|
||||
|
||||
- name: Build DLL
|
||||
working-directory: Source
|
||||
run: |
|
||||
mkdir -p ../GameData/ConformalDecals/Plugins
|
||||
dotnet build --configuration Release ConformalDecals.sln
|
||||
|
||||
- name: Download KSP Dependencies
|
||||
run: |
|
||||
wget http://pileof.rocks/KSP/Shabby_v0.2.0.zip
|
||||
wget https://ksp.sarbian.com/jenkins/job/ModuleManager/161/artifact/ModuleManager.4.2.1.dll
|
||||
wget https://github.com/blowfishpro/B9PartSwitch/releases/download/v2.19.0/B9PartSwitch_v2.19.0.zip
|
||||
wget https://github.com/KSPModdingLibs/HarmonyKSP/releases/download/2.0.4.0/HarmonyKSP_2.0.4.0_for_KSP1.8+.zip
|
||||
unzip -d Shabby Shabby*.zip
|
||||
unzip -d B9PartSwitch B9PartSwitch*.zip
|
||||
unzip -d HarmonyKSP HarmonyKSP*.zip
|
||||
mv Shabby/GameData/Shabby GameData/
|
||||
mv ModuleManager*.dll GameData/
|
||||
mv B9PartSwitch/GameData/B9PartSwitch GameData/
|
||||
mv HarmonyKSP/GameData/000_Harmony GameData/
|
||||
|
||||
- name: Upload Unbundled Build
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ConformalDecals-unbundled
|
||||
path: |
|
||||
GameData/ConformalDecals
|
||||
README.md
|
||||
CHANGELOG.md
|
||||
LICENSE-ART.md
|
||||
LICENSE-SOURCE.md
|
||||
|
||||
- name: Upload Bundled Build
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: ConformalDecals
|
||||
path: |
|
||||
GameData
|
||||
README.md
|
||||
CHANGELOG.md
|
||||
LICENSE-ART.md
|
||||
LICENSE-SOURCE.md
|
||||
|
||||
|
||||
deploy:
|
||||
needs: build
|
||||
runs-on: ubuntu-latest
|
||||
if: github.event_name == 'push' && startsWith(github.ref, 'refs/tags')
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v2
|
||||
with:
|
||||
python-version: '3.x'
|
||||
|
||||
- name: Install Python Tools
|
||||
run: |
|
||||
python -m pip install --upgrade pip
|
||||
python -m pip install yaclog
|
||||
|
||||
- name: Get version name and body
|
||||
run: |
|
||||
echo "VERSION_TITLE=$(yaclog show -n)" >> $GITHUB_ENV
|
||||
echo "$(yaclog show -mb)" >> RELEASE.md
|
||||
|
||||
- name: Download Build Artifacts
|
||||
uses: actions/download-artifact@v3
|
||||
|
||||
- name: Zip Download Packages
|
||||
run: |
|
||||
mkdir bundled
|
||||
mkdir unbundled
|
||||
zip -r bundled/ConformalDecals-$VERSION_TITLE.zip ConformalDecals/*
|
||||
zip -r unbundled/ConformalDecals-$VERSION_TITLE.zip ConformalDecals-unbundled/*
|
||||
ls
|
||||
|
||||
- name: Publish to Spacedock
|
||||
run: |
|
||||
curl -F "username=drewcassidy" -F "password=${{ secrets.SPACEDOCK_PASS }}" \
|
||||
-c ./cookies "https://spacedock.info/api/login"
|
||||
curl -c ./cookies -b ./cookies \
|
||||
-F "version=$VERSION_TITLE" \
|
||||
-F "changelog=$(yaclog show -mb)" \
|
||||
-F "game-version=1.12.3" \
|
||||
-F "notify-followers=yes" \
|
||||
-F "zipball=@bundled/ConformalDecals-$VERSION_TITLE.zip" \
|
||||
"https://spacedock.info/api/mod/2451/update"
|
||||
|
||||
- name: Publish to Github
|
||||
uses: softprops/action-gh-release@v1
|
||||
with:
|
||||
files: |
|
||||
bundled/ConformalDecals-*.zip
|
||||
ConformalDecals/GameData/ConformalDecals/Versioning/ConformalDecals.version
|
||||
name: Conformal Decals ${{ env.VERSION_TITLE }}
|
||||
body_path: RELEASE.md
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
@ -1,25 +0,0 @@
|
||||
language: python
|
||||
python:
|
||||
- 3.6
|
||||
before_install:
|
||||
- echo -e "machine github.com\n login $GITHUB_OAUTH_TOKEN" > ~/.netrc
|
||||
install:
|
||||
- pip install awscli boto3 requests
|
||||
branches:
|
||||
only:
|
||||
- release
|
||||
script:
|
||||
- git clone https://github.com/post-kerbin-mining-corporation/build-deploy.git
|
||||
- cd build-deploy
|
||||
- git checkout master
|
||||
- cd ..
|
||||
- pytest -s --testpath "GameData/" build-deploy/src/tests/ # run the deploy tests
|
||||
- python build-deploy/src/package.py --f ".mod_data.yml" # Build package
|
||||
before_deploy:
|
||||
- python build-deploy/src/stage.py --f ".mod_data.yml" # Run the staging script
|
||||
deploy:
|
||||
- provider: script
|
||||
script: python build-deploy/src/deploy.py --f ".mod_data.yml" # Deploy package to spacedock, curse, github
|
||||
skip_cleanup: true
|
||||
on:
|
||||
branch: release
|
@ -0,0 +1,193 @@
|
||||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file
|
||||
|
||||
| modName | Conformal Decals |
|
||||
| ------- |:-------------------------------------------------------------------------------------|
|
||||
| license | CC-By-SA & GPL3 |
|
||||
| website | https://forum.kerbalspaceprogram.com/index.php?/topic/194802-18-111-conformal-decals |
|
||||
| author | Andrew Cassidy |
|
||||
|
||||
## 0.2.10 - 2022-03-14
|
||||
|
||||
### Fixed
|
||||
|
||||
- Fixed decals not projecting on loading prefabs
|
||||
|
||||
### Changed
|
||||
|
||||
- Re-enabled projecting onto TransparentFX layer
|
||||
|
||||
### Added
|
||||
|
||||
- Allowed for regular expressions to be used when blacklisting shaders
|
||||
- Added all Waterfall shaders to the shader blacklist when Waterfall is present
|
||||
|
||||
|
||||
## 0.2.9 - 2022-03-12
|
||||
|
||||
### Fixed
|
||||
|
||||
- Fixed text decals breaking when used in symmetry
|
||||
- Fixed decals projecting onto the TransparentFX layer, such as Waterfall plumes
|
||||
|
||||
|
||||
## 0.2.8
|
||||
|
||||
- Update bundled Shabby to support Harmony 2 for compatibility with other mods
|
||||
- Update bundled B9PartSwitch to 2.18.0
|
||||
|
||||
|
||||
## 0.2.7
|
||||
|
||||
- Supported KSP versions: 1.8.x to 1.11.x
|
||||
|
||||
### Notes:
|
||||
|
||||
- Attaching decal parts in flight using engineer kerbals is not supported.
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed certain non-ascii strings not rendering correctly under certain circumstances.
|
||||
- Yet another attempted fix for the planet text glitch.
|
||||
|
||||
|
||||
## 0.2.6
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed stock flags appearing stretched by forcing their aspect ratio to be correct.
|
||||
- Another attempted fix for the planet text glitch.
|
||||
|
||||
|
||||
## 0.2.5
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed line spacing, character spacing, and vertical settings not applying to symmetry counterparts
|
||||
|
||||
|
||||
## 0.2.4
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed red text appearing on planets due to KSP bug by clearing render textures afterwards.
|
||||
- Fixed fonts not saving correctly.
|
||||
|
||||
### Changed:
|
||||
|
||||
- Lowered step size for decal size and depth to 1cm.
|
||||
- Changed default max size to 5m.
|
||||
- Changed default text decal size to 0.2m
|
||||
- Text decals now show as a circle if they contain only whitespace.
|
||||
|
||||
|
||||
## 0.2.3
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
|
||||
- Started using URL-style encoding for text decals behind the scenes to prevent issues with certain characters.
|
||||
- Fixed text decals having zero size when they had only whitespace or an empty string.
|
||||
- Fixed decals having drag and causing issues when using FAR.
|
||||
- Fixed broken saving of text decals in certain circumstances.
|
||||
|
||||
|
||||
## 0.2.2
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed corrupted text rendering when a vessel loads during a scene change.
|
||||
|
||||
|
||||
## 0.2.1
|
||||
|
||||
### Changed:
|
||||
|
||||
- Pressing enter in the text entry window now types a newline.
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Renamed font assetbundle. The old extension was causing the game to try to load it twice on Windows due to legacy compatability features.
|
||||
- Fixed text rendering on DirectX resulting in black boxes by using ARGB32 instead of RG16 for the render texture in DirectX.
|
||||
|
||||
|
||||
## 0.2.0
|
||||
|
||||
### New Parts:
|
||||
|
||||
- CDL-3 Surface Base Decal: A set of conformal decals based on the symbols from the movie Moon (2009) designed by Gavin Rothery
|
||||
- CDL-T Custom Text Decal: A customizable text decal with a variety of fonts
|
||||
|
||||
### Changed:
|
||||
|
||||
- New ModuleConformalText module for customizable text
|
||||
- Text, font, and style can all be customized, as well as text fill and outline colors and widths
|
||||
- Same projection and opacity options as other conformal decals
|
||||
- New StandardText decal shader supporting the text module
|
||||
- Unified all decal shaders into a single "StandardDecal" shader with variants supporting any combination of bump, specular and emissive maps, plus SDF alphas.
|
||||
- Old shaders are remapped to Standard shader plus keywords automatically.
|
||||
- New SDF-based antialiasing for when decals extend to their borders, e.g. on opaque flags.
|
||||
- New "KEYWORD" material modifier, allowing for shader features to be enabled and disabled.
|
||||
- Material modifiers can now be removed in variants by setting `remove = true` inside them.
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed WIDTH and HEIGHT scale modes being flipped
|
||||
- Removed some debug log statements
|
||||
- Dependencies:
|
||||
- Updated ModuleManager to version 4.1.4
|
||||
|
||||
|
||||
## 0.1.4
|
||||
|
||||
Supported KSP versions: 1.8.x to 1.10.x
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed decals rendering onto disabled B9PS part variants
|
||||
- Decals will still not update whan their parent part's B9PS variant is changed, both in flight and in the editor. This is known and awaiting a change to B9PS to be fixed.
|
||||
- Fixed decal bounds rendering as dark cubes when shadowed by EVE clouds.
|
||||
- Fixed decals being shadowed by EVE clouds, causing the part underneath to appear overly dark.
|
||||
|
||||
|
||||
## 0.1.3
|
||||
|
||||
### Fixe:
|
||||
|
||||
- Fixed decals being able to be scaled down to 0
|
||||
|
||||
### Changed:
|
||||
|
||||
- Made decal bounds no longer collide in flight, this is done by repurposing layer 31 (which is configurable in the ConformalDecals.cfg file)
|
||||
- Decals will now be unselectable in flight by default. This can be disabled with the `selectableInFlight` value in ConformalDecals.cfg, or in the module config itself.
|
||||
- Decal parts will now destroy themselves automatically when the parent part is destroyed
|
||||
- Small refactor of node parsing code
|
||||
- Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class
|
||||
|
||||
|
||||
## 0.1.2
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
|
||||
|
||||
|
||||
## 0.1.1
|
||||
|
||||
### Fixed:
|
||||
|
||||
- Fixed flag decal not adjusting to new texture sizes immediately.
|
||||
- Fixed decal bounds being visible on launch.
|
||||
- Fixed decal bounds being visible in the part icon.
|
||||
|
||||
|
||||
## 0.1.0
|
||||
|
||||
Initial release!
|
||||
|
||||
### New Parts:
|
||||
|
||||
- CDL-F Flag Decal: Conformal flag decal, which uses either the mission flag or a flag of your choosing.
|
||||
- CDL-1 Generic Decal: A set of conformal generic decals for planes and rockets
|
||||
- CDL-2 Semiotic Standard Decal: A set of conformal decals based on the Semiotic Standard for All Commercial Trans-Stellar Utility Lifter and Transport Spacecraft designed by Ron Cobb for the movie Alien
|
@ -0,0 +1,7 @@
|
||||
// Prevent projection onto Waterfall plumes
|
||||
|
||||
CONFORMALDECALS:NEEDS[Waterfall] {
|
||||
SHADERBLACKLIST {
|
||||
shaderRegex = Waterfall/.*
|
||||
}
|
||||
}
|
Binary file not shown.
@ -1,28 +1,24 @@
|
||||
{
|
||||
"NAME":"ConformalDecals",
|
||||
"URL":"https://raw.githubusercontent.com/drewcassidy/KSP-Conformal-Decals/release/GameData/ConformalDecals/Versioning/ConformalDecals.version",
|
||||
"DOWNLOAD":"https://github.com/drewcassidy/KSP-Conformal-Decals/releases",
|
||||
"VERSION":
|
||||
{
|
||||
"MAJOR":0,
|
||||
"MINOR":2,
|
||||
"PATCH":7,
|
||||
"BUILD":0
|
||||
"NAME": "ConformalDecals",
|
||||
"URL": "https://github.com/drewcassidy/KSP-Conformal-Decals/releases/latest/download/ConformalDecals.version",
|
||||
"DOWNLOAD": "https://github.com/drewcassidy/KSP-Conformal-Decals/releases/latest",
|
||||
"CHANGE_LOG_URL": "https://raw.githubusercontent.com/drewcassidy/KSP-Conformal-Decals/release/CHANGELOG.md",
|
||||
"VERSION": {
|
||||
"MAJOR": 9,
|
||||
"MINOR": 9,
|
||||
"PATCH": 9,
|
||||
"BUILD": 100000
|
||||
},
|
||||
"KSP_VERSION":
|
||||
{
|
||||
"MAJOR":1,
|
||||
"MINOR":11,
|
||||
"PATCH":0
|
||||
"KSP_VERSION": {
|
||||
"MAJOR": 1,
|
||||
"MINOR": 12
|
||||
},
|
||||
"KSP_VERSION_MIN":{
|
||||
"MAJOR":1,
|
||||
"MINOR":8,
|
||||
"PATCH":0
|
||||
"KSP_VERSION_MIN": {
|
||||
"MAJOR": 1,
|
||||
"MINOR": 8
|
||||
},
|
||||
"KSP_VERSION_MAX":{
|
||||
"MAJOR":1,
|
||||
"MINOR":11,
|
||||
"PATCH":99
|
||||
"KSP_VERSION_MAX": {
|
||||
"MAJOR": 1,
|
||||
"MINOR": 12
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,61 @@
|
||||
import yaclog
|
||||
import yaclog.version
|
||||
import git as gp
|
||||
import os
|
||||
import xml.dom.minidom as minidom
|
||||
import json
|
||||
|
||||
|
||||
def run():
|
||||
repo = gp.Repo(os.curdir)
|
||||
cl = yaclog.Changelog('CHANGELOG.md')
|
||||
version = str(cl.current_version(released=True).version)
|
||||
release = False
|
||||
|
||||
for tag in repo.tags:
|
||||
if tag.commit == repo.head.commit:
|
||||
release = True
|
||||
build = 100000
|
||||
break
|
||||
|
||||
if not release:
|
||||
build = int.from_bytes(repo.head.commit.binsha[0:2], byteorder='big')
|
||||
version = yaclog.version.increment_version(version, 2)
|
||||
|
||||
print(f'Setting up version {version} build {build}')
|
||||
|
||||
version_path = 'GameData/ConformalDecals/Versioning/ConformalDecals.version'
|
||||
with open(version_path, 'r+') as version_file:
|
||||
print('Updating version file')
|
||||
segments = version.split('.')
|
||||
# print(version_file.read())
|
||||
decoded = json.load(version_file)
|
||||
decoded['VERSION']['MAJOR'] = int(segments[0])
|
||||
decoded['VERSION']['MINOR'] = int(segments[1])
|
||||
decoded['VERSION']['PATCH'] = int(segments[2])
|
||||
decoded['VERSION']['BUILD'] = build
|
||||
|
||||
version_file.seek(0)
|
||||
json.dump(decoded, version_file, indent=4)
|
||||
version_file.truncate()
|
||||
|
||||
project_path = 'Source/ConformalDecals/ConformalDecals.csproj'
|
||||
with open(project_path, 'r+') as project_file:
|
||||
print('Updating csproj file')
|
||||
segments = version.split('.')
|
||||
decoded = minidom.parse(project_file)
|
||||
version_node = decoded.getElementsByTagName('AssemblyVersion')[0]
|
||||
if release:
|
||||
version_node.firstChild.nodeValue = f'{version}'
|
||||
else:
|
||||
version_node.firstChild.nodeValue = f'{version}.{build}'
|
||||
# version_node.value = f'{version}.{build}'
|
||||
project_file.seek(0)
|
||||
decoded.writexml(project_file)
|
||||
project_file.truncate()
|
||||
|
||||
print('Done!')
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
run()
|
@ -1,115 +0,0 @@
|
||||
v0.2.7
|
||||
------
|
||||
- Supported KSP versions: 1.8.x to 1.11.x
|
||||
- Notes:
|
||||
- Attaching decal parts in flight using engineer kerbals is not supported.
|
||||
- Fixes:
|
||||
- Fixed certain non-ascii strings not rendering correctly under certain circumstances.
|
||||
- Yet another attempted fix for the planet text glitch.
|
||||
|
||||
v0.2.6
|
||||
------
|
||||
- Fixes:
|
||||
- Fixed stock flags appearing stretched by forcing their aspect ratio to be correct.
|
||||
- Another attempted fix for the planet text glitch.
|
||||
|
||||
v0.2.5
|
||||
------
|
||||
- Fixes:
|
||||
- Fixed line spacing, character spacing, and vertical settings not applying to symmetry counterparts
|
||||
|
||||
v0.2.4
|
||||
------
|
||||
- Fixes:
|
||||
- Fixed red text appearing on planets due to KSP bug by clearing render textures afterwards.
|
||||
- Fixed fonts not saving correctly.
|
||||
- Changes:
|
||||
- Lowered step size for decal size and depth to 1cm.
|
||||
- Changed default max size to 5m.
|
||||
- Changed default text decal size to 0.2m
|
||||
- Text decals now show as a circle if they contain only whitespace.
|
||||
|
||||
v0.2.3
|
||||
------
|
||||
- Fixes:
|
||||
- Fixed TMP subobjects being deleted, causing fallback fonts to fail in some situations.
|
||||
- Started using URL-style encoding for text decals behind the scenes to prevent issues with certain characters.
|
||||
- Fixed text decals having zero size when they had only whitespace or an empty string.
|
||||
- Fixed decals having drag and causing issues when using FAR.
|
||||
- Fixed broken saving of text decals in certain circumstances.
|
||||
|
||||
v0.2.2
|
||||
------
|
||||
- Fixes:
|
||||
- Fixed corrupted text rendering when a vessel loads during a scene change.
|
||||
|
||||
v0.2.1
|
||||
------
|
||||
- Changes:
|
||||
- Pressing enter in the text entry window now types a newline.
|
||||
- Fixes:
|
||||
- Renamed font assetbundle. The old extension was causing the game to try to load it twice on Windows due to legacy compatability features.
|
||||
- Fixed text rendering on DirectX resulting in black boxes by using ARGB32 instead of RG16 for the render texture in DirectX.
|
||||
|
||||
v0.2.0
|
||||
------
|
||||
- New Parts:
|
||||
- CDL-3 Surface Base Decal: A set of conformal decals based on the symbols from the movie Moon (2009) designed by Gavin Rothery
|
||||
- CDL-T Custom Text Decal: A customizable text decal with a variety of fonts
|
||||
- Changes:
|
||||
- New ModuleConformalText module for customizable text
|
||||
- Text, font, and style can all be customized, as well as text fill and outline colors and widths
|
||||
- Same projection and opacity options as other conformal decals
|
||||
- New StandardText decal shader supporting the text module
|
||||
- Unified all decal shaders into a single "StandardDecal" shader with variants supporting any combination of bump, specular and emissive maps, plus SDF alphas.
|
||||
- Old shaders are remapped to Standard shader plus keywords automatically.
|
||||
- New SDF-based antialiasing for when decals extend to their borders, e.g. on opaque flags.
|
||||
- New "KEYWORD" material modifier, allowing for shader features to be enabled and disabled.
|
||||
- Material modifiers can now be removed in variants by setting `remove = true` inside them.
|
||||
- Fixes:
|
||||
- Fixed WIDTH and HEIGHT scale modes being flipped
|
||||
- Removed some debug log statements
|
||||
- Dependencies:
|
||||
- Updated ModuleManager to version 4.1.4
|
||||
|
||||
v0.1.4
|
||||
------
|
||||
- Supported KSP versions: 1.8.x to 1.10.x
|
||||
- Fixes:
|
||||
- Fixed decals rendering onto disabled B9PS part variants
|
||||
- Decals will still not update whan their parent part's B9PS variant is changed, both in flight and in the editor. This is known and awaiting a change to B9PS to be fixed.
|
||||
- Fixed decal bounds rendering as dark cubes when shadowed by EVE clouds.
|
||||
- Fixed decals being shadowed by EVE clouds, causing the part underneath to appear overly dark.
|
||||
|
||||
v0.1.3
|
||||
------
|
||||
Fixes:
|
||||
- Fixed decals being able to be scaled down to 0
|
||||
|
||||
Changes:
|
||||
- Made decal bounds no longer collide in flight, this is done by repurposing layer 31 (which is configurable in the ConformalDecals.cfg file)
|
||||
- Decals will now be unselectable in flight by default. This can be disabled with the `selectableInFlight` value in ConformalDecals.cfg, or in the module config itself.
|
||||
- Decal parts will now destroy themselves automatically when the parent part is destroyed
|
||||
- Small refactor of node parsing code
|
||||
- Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class
|
||||
|
||||
v0.1.2
|
||||
------
|
||||
Fixes:
|
||||
- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
|
||||
|
||||
v0.1.1
|
||||
------
|
||||
Fixes:
|
||||
- Fixed flag decal not adjusting to new texture sizes immediately.
|
||||
- Fixed decal bounds being visible on launch.
|
||||
- Fixed decal bounds being visible in the part icon.
|
||||
|
||||
v0.1.0
|
||||
------
|
||||
Initial release!
|
||||
|
||||
New parts:
|
||||
- CDL-F Flag Decal: Conformal flag decal, which uses either the mission flag or a flag of your choosing.
|
||||
- CDL-1 Generic Decal: A set of conformal generic decals for planes and rockets
|
||||
- CDL-2 Semiotic Standard Decal: A set of conformal decals based on the Semiotic Standard for All Commercial Trans-Stellar Utility Lifter and Transport Spacecraft designed by Ron Cobb for the movie Alien
|
Loading…
Reference in New Issue