Fix things and remove test decal

feature-multiSDF
Andrew Cassidy 4 years ago
parent 43ac251ae4
commit 7a92e51eca

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@ -1,6 +1,6 @@
PART
{
name = decal-semiotic
name = conformaldecals-semiotic
module = Part
author = Andrew Cassidy
MODEL

@ -1,103 +0,0 @@
// ReStock+ 1.2.0
// 0.625m Radial Attachment Node
PART
{
name = decal-blank
module = Part
author = Andrew Cassidy
MODEL
{
model = ConformalDecals/Assets/decal-blank
scale = 1.0, 1.0, 1.0
}
scale = 1
rescaleFactor = 1
// Attachment
attachRules = 1,1,0,0,1
node_attach = 0.0, 0.0, 0.1, 0.0, 0.0, -1.0
// Tech
TechRequired = specializedConstruction
entryCost = 600
// Info
cost = 75
category = Structural
title = Blank Decal
manufacturer = #LOC_ConformalDecals_agent-peel-n-stick_title // Peel-N-Stik Adhesive Decals
description = foo
tags = foo
bulkheadProfiles = srf
// Parameters
mass = 0.015
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.05
angularDrag = 1.0
crashTolerance = 10
maxTemp = 2000
breakingForce = 350
breakingTorque = 150
MODULE
{
name = ModuleConformalDecal
decalFront = Decal-Front
decalBack = Decal-Back
decalModel = Decal-Model
useBaseNormal = false
}
MODULE {
name = ModuleB9PartSwitch
SUBTYPE {
name = tortilla
MODULE {
IDENTIFIER {
name = ModuleConformalDecal
}
DATA {
shader = ConformalDecals/Feature/Bumped
TEXTURE {
name = _Decal
textureUrl = ConformalDecals/Assets/Tortilla-diffuse
isMain = true
}
TEXTURE
{
name = _DecalBumpMap
textureUrl = ConformalDecals/Assets/Tortilla-normal
isNormalMap = true
}
}
}
}
SUBTYPE {
name = Danger
MODULE {
IDENTIFIER {
name = ModuleConformalDecal
}
DATA {
shader = ConformalDecals/Paint/Diffuse
useBaseNormal = true
TEXTURE {
name = _Decal
textureUrl = ConformalDecals/Assets/Sign-HighVoltage-2
isMain = true
}
}
}
}
}
}

@ -2,7 +2,7 @@
// 0.625m Radial Attachment Node
PART
{
name = decal-flag
name = conformaldecals-flag
module = Part
author = Andrew Cassidy
MODEL

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