Logging refactor

dll update
This commit is contained in:
2020-09-28 01:02:17 -07:00
parent 1859e51a2e
commit 885dfb3397
11 changed files with 34 additions and 38 deletions

View File

@ -202,7 +202,7 @@ namespace ConformalDecals.MaterialProperties {
public void SetShader(string shaderName) {
if (string.IsNullOrEmpty(shaderName)) {
if (_shader == null) {
Debug.Log("Using default decal shader");
Logging.Log("Using default decal shader");
shaderName = "ConformalDecals/Decal/Standard";
}
else {
@ -211,7 +211,7 @@ namespace ConformalDecals.MaterialProperties {
}
if (DecalConfig.IsLegacy(shaderName, out var newShader, out var keywords)) {
Debug.LogWarning($"[ConformalDecals] Part is using shader {shaderName}, which has been replaced by {newShader}.");
Logging.LogWarning($"Part is using shader {shaderName}, which has been replaced by {newShader}.");
shaderName = newShader;
foreach (var keyword in keywords) {
var newProperty = AddOrGetProperty<MaterialKeywordProperty>(keyword);