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Logging refactor
dll update
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@ -109,7 +109,7 @@ namespace ConformalDecals.MaterialProperties {
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}
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private static Texture2D LoadTexture(string textureUrl, bool isNormal) {
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Debug.Log($"loading texture '{textureUrl}', isNormalMap = {isNormal}");
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//Logging.Log($"loading texture '{textureUrl}', isNormalMap = {isNormal}");
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if ((string.IsNullOrEmpty(textureUrl) && isNormal) || textureUrl == "Bump") {
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return Texture2D.normalTexture;
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}
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