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Logging refactor
dll update
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@ -44,7 +44,6 @@ namespace ConformalDecals.UI {
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var tags = window.GetComponentsInChildren<UITag>(true);
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foreach (var tag in tags) {
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Debug.Log($"Handling object {tag.gameObject.name}");
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switch (tag.type) {
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case UITag.UIType.Window:
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ProcessImage(tag.gameObject, skin.window);
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