Remove debug logging statements

feature-better-tweakables
Andrew Cassidy 3 years ago
parent 3effae6ecd
commit be3b7f791a

@ -645,8 +645,6 @@ namespace ConformalDecals {
protected void UpdatePartTarget(Part targetPart, Bounds projectionBounds) {
if (targetPart.GetComponent<ModuleConformalDecal>() != null) return; // skip other decals
this.Log($"Updating projection onto part {targetPart.name}");
if (!_targets.TryGetValue(targetPart, out var target)) {
var rendererList = targetPart.FindModelComponents<MeshRenderer>();
@ -659,8 +657,6 @@ namespace ConformalDecals {
}
}
this.Log($"valid target: {targetPart.name}");
target.Project(_orthoMatrix, decalProjectorTransform, projectionBounds);
}

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