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https://github.com/drewcassidy/KSP-Conformal-Decals.git
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Fix color parsing and serialization
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@ -104,6 +104,7 @@
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<Compile Include="UI/BoxSlider.cs" />
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<Compile Include="Util\ColorHSL.cs" />
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<Compile Include="Util\ColorHSV.cs" />
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<Compile Include="Util\ColorUtil.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)/Microsoft.CSharp.targets" />
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<PropertyGroup>
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@ -1,14 +1,13 @@
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using ConformalDecals.MaterialProperties;
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using ConformalDecals.Text;
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using ConformalDecals.UI;
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using ConformalDecals.Util;
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using TMPro;
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using UnityEngine;
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namespace ConformalDecals {
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public class ModuleConformalText : ModuleConformalDecal, ISerializationCallbackReceiver {
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[KSPField(isPersistant = true)] public string text = "Text";
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[KSPField(isPersistant = true)] public Color fillColor = Color.black;
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[KSPField(isPersistant = true)] public Color outlineColor = Color.white;
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[KSPField] public Vector2 lineSpacingRange = new Vector2(-50, 50);
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[KSPField] public Vector2 charSpacingRange = new Vector2(-50, 50);
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@ -19,6 +18,8 @@ namespace ConformalDecals {
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[KSPField(isPersistant = true)] public bool vertical;
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[KSPField(isPersistant = true)] public float lineSpacing;
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[KSPField(isPersistant = true)] public float charSpacing;
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[KSPField(isPersistant = true)] public string fillColor = "000000FF";
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[KSPField(isPersistant = true)] public string outlineColor = "FFFFFFFF";
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// KSP TWEAKABLES
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@ -43,7 +44,7 @@ namespace ConformalDecals {
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guiActive = false, guiActiveEditor = true)]
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public void SetFillColor() {
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if (_fillColorPickerController == null) {
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_fillColorPickerController = ColorPickerController.Create(fillColor, OnFillColorUpdate);
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_fillColorPickerController = ColorPickerController.Create(_fillColor, OnFillColorUpdate);
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}
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else {
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_fillColorPickerController.Close();
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@ -66,7 +67,7 @@ namespace ConformalDecals {
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guiActive = false, guiActiveEditor = true)]
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public void SetOutlineColor() {
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if (_outlineColorPickerController == null) {
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_outlineColorPickerController = ColorPickerController.Create(outlineColor, OnOutlineColorUpdate);
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_outlineColorPickerController = ColorPickerController.Create(_outlineColor, OnOutlineColorUpdate);
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}
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else {
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_outlineColorPickerController.Close();
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@ -75,6 +76,8 @@ namespace ConformalDecals {
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private DecalTextStyle _style;
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private DecalFont _font;
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private Color32 _fillColor;
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private Color32 _outlineColor;
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private TextEntryController _textEntryController;
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private ColorPickerController _fillColorPickerController;
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@ -131,23 +134,23 @@ namespace ConformalDecals {
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}
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public void OnFillColorUpdate(Color rgb, Util.ColorHSV hsv) {
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fillColor = rgb;
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_fillColor = rgb;
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UpdateMaterials();
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foreach (var counterpart in part.symmetryCounterparts) {
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var decal = counterpart.GetComponent<ModuleConformalText>();
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decal.fillColor = fillColor;
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decal._fillColor = _fillColor;
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decal.UpdateMaterials();
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}
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}
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public void OnOutlineColorUpdate(Color rgb, Util.ColorHSV hsv) {
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outlineColor = rgb;
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_outlineColor = rgb;
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UpdateMaterials();
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foreach (var counterpart in part.symmetryCounterparts) {
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var decal = counterpart.GetComponent<ModuleConformalText>();
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decal.outlineColor = outlineColor;
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decal._outlineColor = _outlineColor;
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decal.UpdateMaterials();
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}
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}
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@ -200,11 +203,23 @@ namespace ConformalDecals {
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vertical = _style.Vertical;
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lineSpacing = _style.LineSpacing;
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charSpacing = _style.CharSpacing;
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fillColor = _fillColor.ToHexString();
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outlineColor = _outlineColor.ToHexString();
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}
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public void OnAfterDeserialize() {
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_font = DecalConfig.GetFont(fontName);
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_style = new DecalTextStyle((FontStyles) style, vertical, lineSpacing, charSpacing);
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if (!ParseUtil.TryParseColor32(fillColor, out _fillColor)) {
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Logging.LogWarning($"Improperly formatted color value for fill: '{fillColor}'");
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_fillColor = Color.magenta;
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}
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if (!ParseUtil.TryParseColor32(outlineColor, out _outlineColor)) {
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Logging.LogWarning($"Improperly formatted color value for outline: '{outlineColor}'");
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_outlineColor = Color.magenta;
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}
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}
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public override void OnDestroy() {
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@ -261,10 +276,10 @@ namespace ConformalDecals {
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protected override void UpdateMaterials() {
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_fillEnabledProperty.value = fillEnabled;
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_fillColorProperty.color = fillColor;
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_fillColorProperty.color = _fillColor;
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_outlineEnabledProperty.value = outlineEnabled;
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_outlineColorProperty.color = outlineColor;
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_outlineColorProperty.color = _outlineColor;
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_outlineWidthProperty.value = outlineWidth;
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base.UpdateMaterials();
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22
Source/ConformalDecals/Util/ColorUtil.cs
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22
Source/ConformalDecals/Util/ColorUtil.cs
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@ -0,0 +1,22 @@
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using UnityEngine;
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namespace ConformalDecals.Util {
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public static class ColorUtil {
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/// Returns an RGBA 32-bit hex string
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public static string ToHexString(this Color32 color) {
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return $"#{color.r:x2}{color.g:x2}{color.b:x2}{color.a:x2}";
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}
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// Returns an RGBA 32-bit unsigned integer representation of the color
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public static uint ToUint(this Color32 color) {
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uint rgba = color.r;
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rgba <<= 8;
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rgba |= color.g;
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rgba <<= 8;
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rgba |= color.b;
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rgba <<= 8;
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rgba |= color.a;
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return rgba;
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}
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}
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}
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@ -142,7 +142,7 @@ namespace ConformalDecals.Util {
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public static bool TryParseHexColor(string valueString, out Color32 value) {
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value = new Color32(0, 0, 0, byte.MaxValue);
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if (!int.TryParse(valueString, System.Globalization.NumberStyles.HexNumber, null, out var hexColor)) return false;
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if (!uint.TryParse(valueString, System.Globalization.NumberStyles.HexNumber, null, out var hexColor)) return false;
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switch (valueString.Length) {
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case 8: // RRGGBBAA
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@ -216,7 +216,14 @@ namespace ConformalDecals.Util {
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value.g = (byte) (green * 0xFF);
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value.b = (byte) (blue * 0xFF);
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return true;
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case 1: // try again for hex color
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if (TryParseHexColor(split[0], out var hexcolor)) {
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value = hexcolor;
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return true;
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}
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else {
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return false;
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}
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default:
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return false;
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}
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