Fix decal projection being scaled twice

This commit is contained in:
Andrew Cassidy 2020-06-01 16:54:07 -07:00
parent 49433588a3
commit ed9553d1fd
No known key found for this signature in database
GPG Key ID: 963017B38FD477A1
4 changed files with 13 additions and 13 deletions

View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:670e33a0323f71039433bc3b562bb689595590100745228405556ae0f47993cd
oid sha256:ff2aa629b4f34a2c1f7d7fb25a40c0e4fc16c749d9178378c999e4a01c458726
size 4294

View File

@ -1,11 +1,11 @@
Localization
{
en-us
{
#LOC_ConformalDecals_gui_scale = Scale
#LOC_ConformalDecals_gui_depth = Depth
#LOC_ConformalDecals_gui_opacity = Opacity
#LOC_ConformalDecals_gui_cutoff = Cutoff
#LOC_ConformalDecals_gui_aspect-ratio = Aspect Ratio
}
en-us
{
#LOC_ConformalDecals_gui-scale = Scale
#LOC_ConformalDecals_gui-depth = Depth
#LOC_ConformalDecals_gui-opacity = Opacity
#LOC_ConformalDecals_gui-cutoff = Cutoff
#LOC_ConformalDecals_gui-aspectratio = Aspect Ratio
}
}

View File

@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:5cd7699beb81806ecb67f960516d89c97d25c0d576312744058c07f1dc956f9e
oid sha256:b7bca0055ccf123563b0f98713febc87961848cdfb73c3616300c7de77405442
size 26624

View File

@ -13,11 +13,11 @@ namespace ConformalDecals {
UI_FloatRange(minValue = 0.05f, maxValue = 4f, stepIncrement = 0.05f)]
public float depth = 1.0f;
[KSPField(guiName = "#LOC_ConformalDecals_gui-opacity", guiActive = false, guiActiveEditor = true, isPersistant = true, guiFormat = "F2", guiUnits = "m"),
[KSPField(guiName = "#LOC_ConformalDecals_gui-opacity", guiActive = false, guiActiveEditor = true, isPersistant = true, guiFormat = "P0"),
UI_FloatRange(minValue = 0.0f, maxValue = 1f, stepIncrement = 0.05f)]
public float opacity = 1.0f;
[KSPField(guiName = "#LOC_ConformalDecals_gui-cutoff", guiActive = false, guiActiveEditor = true, isPersistant = true, guiFormat = "F2", guiUnits = "m"),
[KSPField(guiName = "#LOC_ConformalDecals_gui-cutoff", guiActive = false, guiActiveEditor = true, isPersistant = true, guiFormat = "P0"),
UI_FloatRange(minValue = 0.0f, maxValue = 1f, stepIncrement = 0.05f)]
public float cutoff = 0.5f;
@ -97,7 +97,7 @@ namespace ConformalDecals {
// find projector transform
if (string.IsNullOrEmpty(decalProjector)) {
decalProjectorTransform = part.transform.Find("model");
decalProjectorTransform = part.transform;
}
else {
decalProjectorTransform = part.FindModelTransform(decalProjector);