Better UI and shaders

This commit is contained in:
2020-08-21 23:45:10 -07:00
parent 93c3ff8a49
commit f3aea02da7
16 changed files with 1949 additions and 484 deletions

View File

@ -10,7 +10,7 @@ namespace ConformalDecals.UI {
[SerializeField] private Image _previewImage;
[SerializeField] private Selectable _hexTextBox;
public void OnClose() { }
public void Close() { }
public void OnHexColorUpdate(string text) { }
}

View File

@ -5,6 +5,6 @@ namespace ConformalDecals.UI {
[SerializeField] private GameObject _menuItem;
[SerializeField] private GameObject _menuList;
public void OnClose() { }
public void Close() { }
}
}

View File

@ -5,24 +5,29 @@ namespace ConformalDecals.UI {
public class TextEntryController : MonoBehaviour {
[SerializeField] private Selectable _textBox;
[SerializeField] private Button _fontButton;
[SerializeField] private Slider _outlineWidthSlider;
[SerializeField] private Slider _lineSpacingSlider;
[SerializeField] private Selectable _lineSpacingTextBox;
[SerializeField] private Slider _charSpacingSlider;
[SerializeField] private Selectable _charSpacingTextBox;
[SerializeField] private Toggle _boldButton;
[SerializeField] private Toggle _italicButton;
[SerializeField] private Toggle _underlineButton;
[SerializeField] private Toggle _smallCapsButton;
[SerializeField] private Toggle _verticalButton;
public void OnClose() { }
public void Close() { }
public void OnTextUpdate(string text) { }
public void OnFontMenu() { }
public void OnColorMenu() { }
public void OnOutlineColorMenu() { }
public void OnOutlineUpdate(float value) { }
public void OnLineSpacingUpdate(float value) { }
public void OnLineSpacingUpdate(string text) { }
public void OnCharSpacingUpdate(float value) { }
public void OnCharSpacingUpdate(string text) { }
public void OnBoldUpdate(bool state) { }
public void OnItalicUpdate(bool state) { }
public void OnUnderlineUpdate(bool state) { }