8382a97b72
I guess that doesnt do anything. odd
2020-05-24 16:16:17 -07:00
b10660cc2c
Shader fixes and cleanup
2020-05-24 16:05:29 -07:00
bd83729e5a
Enable multi-pass forward rendering
2020-05-24 11:41:09 -07:00
03b647560e
Shader cleanup and use KSP's Blinn Phong BRDF
2020-05-24 10:46:50 -07:00
0444b33613
Rearrange DecalProjector so Unity sees it
2020-05-23 22:10:51 -07:00
282dcd6f48
Remove debug code so it actually works
2020-05-23 22:10:27 -07:00
da6d72b0e7
Simplify decal library
...
• Instead of splitting between two cginc files, declare the surf function without defining it in DecalsCommon.cginc and only include that.
• Add queue value to shader so that doesnt have to be defined automatically. Also add z-offset
2020-05-23 21:52:39 -07:00
8594b8bf28
Fix formatting in DecalBack.shader
2020-05-23 21:18:43 -07:00
6a25472d9c
Backside shader
2020-05-23 21:16:00 -07:00
f95a8d909c
Add more textures
2020-05-23 21:12:12 -07:00
d4e7b57427
Add test textures
2020-05-22 16:42:33 -07:00
cfeaab6f27
Reorganization to work with Unity project
2020-05-22 15:09:20 -07:00
01a9f2faff
Commit test code and shaders
2020-05-21 23:38:49 -07:00
f1625b4d62
Initial commit
2020-05-20 23:34:47 -07:00