Jonathan Bayer
14bc694588
Fixed nullref caused when an entry in _targets was null
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Fixed memory leak caused by the OnDestroy() methods not being called
due to them being virtual
2022-09-03 18:01:15 -04:00
970a69be11
Release 0.2.10
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### Fixed
- Fixed decals not projecting on loading prefabs
### Changed
- Re-enabled projecting onto TransparentFX layer
### Added
- Allowed for regular expressions to be used when blacklisting shaders
- Added all Waterfall shaders to the shader blacklist when Waterfall is present
2022-03-13 18:45:14 -07:00
3cd229bc23
Fix decals not projecting when loading prefabs
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• Add support for regex shader blacklisting
• Re-allow projecting onto transparentFX
2022-03-13 14:02:39 -07:00
32ddc54019
Release 0.2.9
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### Fixed
- Fixed text decals breaking when used in symmetry
- Fixed decals projecting onto the TransparentFX layer, such as Waterfall plumes
2022-03-11 22:29:14 -08:00
2965633235
Update changelog
2022-03-11 22:02:10 -08:00
4b8d11e1de
Use markdown changelog
2022-03-06 23:52:03 -08:00
82f1e8904e
Use changelog that the deploy script likes
2020-06-16 21:30:28 -07:00
0c07629951
add CI configuration and reorganize
2020-06-16 20:50:43 -07:00