Commit Graph

7 Commits

Author SHA1 Message Date
a19e225c58
Debug statement cleanup and fix icon creation 2020-06-07 19:52:17 -07:00
a9f0892f46
Refactor yet again and add autotiling 2020-06-06 13:20:50 -07:00
628848cf7d
More work trying to fix part icons 2020-06-05 00:29:23 -07:00
22150574df
Big refactor to enable preview materials
• add shader variants for decal previewing
• start to add code for part icon
• refactor material properties to be serializable
todo:
• fix decal preview scale (need to call UpdateScale on detached state)
• fix texture preview in part icon
• adjust culling per-object when rendering (turns out cull and ztest values are used by unity at the render time, not by the shader itself, so they can be adjusted in material property blocks!)
2020-06-04 00:12:09 -07:00
4566a3439a
Add manual material property constructors 2020-06-02 17:11:38 -07:00
deb9d07055
Cleanup and check if material should inherit base normals 2020-05-27 15:43:23 -07:00
a3820a7f4d
Rename to reflect behavior instead of copying Blowfish 2020-05-27 15:31:56 -07:00