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https://github.com/drewcassidy/KSP-Conformal-Decals.git
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23 lines
948 B
C#
23 lines
948 B
C#
using System;
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using UnityEngine;
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namespace ConformalDecals {
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public static class Logging {
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public static void Log(this PartModule module, string message) => Debug.Log(FormatMessage(module, message));
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public static void LogWarning(this PartModule module, string message) =>
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Debug.LogWarning(FormatMessage(module, message));
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public static void LogError(this PartModule module, string message) =>
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Debug.LogError(FormatMessage(module, message));
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public static void LogException(this PartModule module, string message, Exception exception) =>
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Debug.LogException(new Exception(FormatMessage(module, message), exception));
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private static string FormatMessage(PartModule module, string message) =>
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$"[{GetPartName(module.part)} {module.GetType()}] {message}";
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private static string GetPartName(Part part) => part.partInfo?.name ?? part.name;
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}
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} |