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545 lines
12 KiB
INI
545 lines
12 KiB
INI
PART
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{
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name = conformaldecals-generic
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module = Part
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author = Andrew Cassidy
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MODEL
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{
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model = ConformalDecals/Assets/decal-blank
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scale = 1.0, 1.0, 1.0
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}
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rescaleFactor = 1
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// Attachment
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attachRules = 1,1,0,0,1
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node_attach = 0.0, 0.0, 0.05, 0.0, 0.0, -1.0
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// Tech
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TechRequired = start
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// Info
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cost = 75
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category = Structural
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// CDL-1 Generic Decal
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title = #LOC_ConformalDecals_generic-title
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// Peel-N-Stik Adhesive Decals
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manufacturer = #LOC_ConformalDecals_agent-peel-n-stick_title
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// A set of generic warning decals and signs to add to your vehicles.
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description = #LOC_ConformalDecals_generic-description
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// conformal decal sticker generic hazard warning danger
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tags = #LOC_ConformalDecals_generic-tags
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bulkheadProfiles = srf
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// Parameters
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mass = 0.0005
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dragModelType = default
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maximum_drag = 0.1
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minimum_drag = 0.05
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angularDrag = 1.0
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crashTolerance = 10
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maxTemp = 2000
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breakingForce = 350
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breakingTorque = 150
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physicalSignificance = NONE
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MODULE
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{
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name = ModuleConformalDecal
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useBaseNormal = true
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tile = 0, 2, 128, 112
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defaultScale = 0.5
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defaultDepth = 0.1
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defaultOpacity = 0.8
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opacityAdjustable = true
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cutoff = 0.5
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cutoffAdjustable = false
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scaleRange = 0.1, 4
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scaleMode = AVERAGE
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shader = ConformalDecals/Paint/Specular
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TEXTURE {
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name = _Decal
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textureUrl = ConformalDecals/Parts/Generic/Generic-Atlas
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isMain = true
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autoTile = true
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}
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TEXTURE {
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name = _SpecMap
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textureUrl = ConformalDecals/Assets/Decal-Spec
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autoScale = true
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}
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}
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MODULE {
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name = ModuleB9PartSwitch
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SUBTYPE {
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name = hazard
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title = #LOC_ConformalDecals_generic-variant-hazard
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/DiffuseSDF
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tile = 0, 2, 128, 112
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}
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}
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}
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SUBTYPE {
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name = high-voltage
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title = #LOC_ConformalDecals_generic-variant-high-voltage
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 128, 2, 128, 112
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}
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}
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}
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SUBTYPE {
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name = radioactive
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title = #LOC_ConformalDecals_generic-variant-radioactive
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 256, 2, 128, 112
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}
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}
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}
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SUBTYPE {
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name = strong-rf
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title = #LOC_ConformalDecals_generic-variant-strong-rf
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 384, 2, 128, 112
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}
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}
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}
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SUBTYPE {
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name = ejection-seat
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title = #LOC_ConformalDecals_generic-variant-ejection-seat
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primaryColor = Red
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 690, 4, 330, 118
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}
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}
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}
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SUBTYPE {
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name = danger-triangle
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title = #LOC_ConformalDecals_generic-variant-danger-triangle
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primaryColor = Red
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 898, 4, 122, 118
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}
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}
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}
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SUBTYPE {
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name = danger-explosive
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title = #LOC_ConformalDecals_generic-variant-danger-explosive
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primaryColor = Red
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 6, 126, 196, 132
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}
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}
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}
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SUBTYPE {
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name = nfpa-hydrazine
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title = #LOC_ConformalDecals_generic-variant-nfpa-hydrazine
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primaryColor = TurquoiseBlue
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secondaryColor = Yellow
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 210, 122, 94, 94
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}
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}
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}
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SUBTYPE {
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name = rescue-arrow-right
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title = #LOC_ConformalDecals_generic-variant-rescue-arrow-right
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 8, 262, 192, 70
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}
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}
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}
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SUBTYPE {
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name = kerbnet
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title = #LOC_ConformalDecals_generic-variant-kerbnet
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primaryColor = White
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secondaryColor = Grey
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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tile = 4, 334, 132, 132 }
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cutoff = 0
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}
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}
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SUBTYPE {
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name = explosive-bolts
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title = #LOC_ConformalDecals_generic-variant-explosive-bolts
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primaryColor = Red
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 508, 332, 262, 112
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}
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}
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}
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SUBTYPE {
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name = intake-left
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title = #LOC_ConformalDecals_generic-variant-intake-left
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primaryColor = Red
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 202, 218, 164, 114
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}
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}
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}
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SUBTYPE {
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name = intake-right
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title = #LOC_ConformalDecals_generic-variant-intake-right
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primaryColor = Red
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 366, 218, 164, 114
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}
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}
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}
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SUBTYPE {
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name = remove-before-flight
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title = #LOC_ConformalDecals_generic-variant-remove-before-flight
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primaryColor = Red
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA { tile = 146, 338, 348, 26 }
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}
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}
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SUBTYPE {
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name = avgas-only
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title = #LOC_ConformalDecals_generic-variant-avgas-only
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA { tile = 146, 368, 172, 54 }
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}
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}
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SUBTYPE {
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name = jetfuel-only
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title = #LOC_ConformalDecals_generic-variant-jetfuel-only
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primaryColor = White
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA { tile = 322, 368, 172, 54 }
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}
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}
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SUBTYPE {
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name = no-steppy
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title = #LOC_ConformalDecals_generic-variant-no-steppy
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA { tile = 146, 426, 172, 48 }
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}
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}
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SUBTYPE {
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name = diagonal-stripes
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title = #LOC_ConformalDecals_generic-variant-diagonal-stripes
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primaryColor = Gold
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secondaryColor = Black
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA { tile = 2, 478, 312, 32 }
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}
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}
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SUBTYPE {
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name = stripe
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title = #LOC_ConformalDecals_generic-variant-stripe
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primaryColor = White
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 326, 426, 164, 20
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}
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}
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}
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SUBTYPE {
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name = ground
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title = #LOC_ConformalDecals_generic-variant-ground
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 776, 388, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-1
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title = #LOC_ConformalDecals_generic-variant-numeral-1
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 328, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-2
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title = #LOC_ConformalDecals_generic-variant-numeral-2
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 376, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-3
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title = #LOC_ConformalDecals_generic-variant-numeral-3
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 424, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-4
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title = #LOC_ConformalDecals_generic-variant-numeral-4
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 472, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-5
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title = #LOC_ConformalDecals_generic-variant-numeral-5
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 520, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-6
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title = #LOC_ConformalDecals_generic-variant-numeral-6
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 568, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-7
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title = #LOC_ConformalDecals_generic-variant-numeral-7
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 614, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-8
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title = #LOC_ConformalDecals_generic-variant-numeral-8
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 662, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-9
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title = #LOC_ConformalDecals_generic-variant-numeral-9
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 710, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = numeral-0
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title = #LOC_ConformalDecals_generic-variant-numeral-0
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primaryColor = Black
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/SpecularSDF
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tile = 758, 456, 48, 48
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}
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}
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}
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SUBTYPE {
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name = pence
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title = #LOC_ConformalDecals_generic-variant-pence
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primaryColor = TwilightBlue
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secondaryColor = White
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MODULE {
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IDENTIFIER { name = ModuleConformalDecal }
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DATA {
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shader = ConformalDecals/Paint/Diffuse
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tile = 826, 360, 196, 150
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opacity = 1
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cutoff = 0
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opacityAdjustable = false
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useBaseNormal = false
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}
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}
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}
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}
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}
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