KSP-Conformal-Decals/Distribution/GameData/ConformalDecals/Parts/decal-flag.cfg
drewcassidy 6f8023b23d
Fix scaling issues when part is created
• KSP rescales the model object back to 1,1,1 on start, so don't use that for the model that gets scaled
• Some refactoring to consolidate property IDs
• rename some classes because I am indecisive
• Add and Get methods for MaterialPropertyCollection
• Make an attempt at a scale culling fix
2020-06-05 21:29:57 -07:00

56 lines
1013 B
INI

// ReStock+ 1.2.0
// 0.625m Radial Attachment Node
PART
{
name = decal-flag
module = Part
author = Andrew Cassidy
MODEL
{
model = ConformalDecals/Assets/decal-blank
scale = 1.0, 1.0, 1.0
texture = blank, ConformalDecals/Flags/Peel-N-Stik
}
scale = 1
rescaleFactor = 1
// Attachment
attachRules = 1,1,0,0,1
node_attach = 0.0, 0.0, 0.1, 0.0, 0.0, -1.0
// Tech
TechRequired = specializedConstruction
entryCost = 600
// Info
cost = 75
category = Structural
title = Blank Flag
manufacturer = #autoLOC_501648 // Maxo Construction Toys
description = foo
tags = foo
bulkheadProfiles = srf
// Parameters
mass = 0.015
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.05
angularDrag = 1.0
crashTolerance = 10
maxTemp = 2000
breakingForce = 350
breakingTorque = 150
MODULE
{
name = ModuleConformalDecalFlag
decalFront = Decal-Front
decalBack = Decal-Back
decalModel = Decal-Model
useBaseNormal = true
}
}