mirror of
https://github.com/drewcassidy/KSP-Conformal-Decals.git
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54 lines
2.5 KiB
Plaintext
54 lines
2.5 KiB
Plaintext
v0.2.0
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- New Parts:
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- CDL-3 Surface Base Decal: A set of conformal decals based on the symbols from the movie Moon designed by Gavin Rothery
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- Changes:
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- New "KEYWORD" material modifier, allowing for shader features to be enabled and disabled.
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- material modifiers can now be removed in variants by setting `remove = true` inside them.
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- Unified all shaders into a single "Standard" shader with variants supporting any combination of bump, specular and emissive maps, plus SDF alphas.
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- Old shaders are remapped to Standard shader plus keywords automatically.
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- New SDF-based antialiasing for when decals extend to their borders, i.e. on opaque flags.
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- Fixes:
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- Fixed WIDTH and HEIGHT scale modes being flipped
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- Removed debug log statements
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v0.1.4
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- Fixes:
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- Fixed decals rendering onto disabled B9PS part variants
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- Decals will still not update whan their parent part's B9PS variant is changed, both in flight and in the editor. This is known and awaiting a change to B9PS to be fixed.
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- Fixed decal bounds rendering as dark cubes when shadowed by EVE clouds.
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- Fixed decals being shadowed by EVE clouds, causing the part underneath to appear overly dark.
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v0.1.3
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Fixes:
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- Fixed decals being able to be scaled down to 0
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Changes:
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- Made decal bounds no longer collide in flight, this is done by repurposing layer 31 (which is configurable in the ConformalDecals.cfg file)
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- Decals will now be unselectable in flight by default. This can be disabled with the `selectableInFlight` value in ConformalDecals.cfg, or in the module config itself.
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- Decal parts will now destroy themselves automatically when the parent part is destroyed
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- Small refactor of node parsing code
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- Colors can now be specified in hex (#RGB, #RGBA, #RRGGBB, or #RRGGBBAA) or using the colors specified in the XKCDColors class
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v0.1.2
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Fixes:
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- Disabled writing to the zbuffer in the decal bounds shader. Should fix any issues with Scatterer or EVE.
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v0.1.1
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Fixes:
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- Fixed flag decal not adjusting to new texture sizes immediately.
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- Fixed decal bounds being visible on launch.
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- Fixed decal bounds being visible in the part icon.
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v0.1.0
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Initial release!
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New parts:
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- CDL-F Flag Decal: Conformal flag decal, which uses either the mission flag or a flag of your choosing.
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- CDL-1 Generic Decal: A set of conformal generic decals for planes and rockets
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- CDL-2 Semiotic Standard Decal: A set of conformal decals based on the Semiotic Standard for All Commercial Trans-Stellar Utility Lifter and Transport Spacecraft designed by Ron Cobb for the movie Alien |