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https://github.com/drewcassidy/KSP-Conformal-Decals.git
synced 2024-09-01 18:23:54 +00:00
34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
using ConformalDecals.MaterialModifiers;
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using ConformalDecals.Util;
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using UnityEngine;
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namespace ConformalDecals {
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public class ModuleConformalDecalGeneric : ModuleConformalDecalBase {
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public override void OnLoad(ConfigNode node) {
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// set shader
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materialProperties.SetShader(shader);
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// add texture nodes
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foreach (var textureNode in node.GetNodes("TEXTURE")) {
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materialProperties.ParseProperty<MaterialTextureProperty>(textureNode);
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}
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// add float nodes
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foreach (var floatNode in node.GetNodes("FLOAT")) {
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materialProperties.ParseProperty<MaterialTextureProperty>(floatNode);
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}
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// add color nodes
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foreach (var colorNode in node.GetNodes("COLOR")) {
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materialProperties.ParseProperty<MaterialColorProperty>(colorNode);
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}
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base.OnLoad(node);
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}
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public override void OnIconCreate() {
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this.Log("called OnIconCreate");
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UpdateScale();
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}
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}
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} |