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8 lines
281 B
C#
8 lines
281 B
C#
using UnityEngine;
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namespace ConformalDecals {
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public interface IProjectionTarget {
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bool Project(Matrix4x4 orthoMatrix, Transform projector, Bounds projectionBounds);
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void Render(Material decalMaterial, MaterialPropertyBlock partMPB, Camera camera);
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}
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} |