KSP-Conformal-Decals/GameData/ConformalDecals/Resources/ConformalDecals.cfg
Andrew Cassidy 3cd229bc23 Fix decals not projecting when loading prefabs
• Add support for regex shader blacklisting
• Re-allow projecting onto transparentFX
2022-03-13 14:02:39 -07:00

52 lines
873 B
INI

CONFORMALDECALS {
decalLayer = 31
selectableInFlight = false
SHADERBLACKLIST {
shader = DepthMask
shader = KSP/Bumped Specular (Transparent)
shader = KSP/FX/ScrollingUnlit
shader = KSP/Specular (Cutoff)
shader = KSP/Specular (Transparent)
shader = Solid Color (Alpha)
shaderRegex = KSP/Alpha/.*
shaderRegex = KSP/Particles/.*
}
FONT {
name = LiberationSans SDF
title = Liberation Sans
}
FONT {
name = Calibri SDF
title = Calibri
}
FONT {
name = NotoSans-Regular SDF
title = Noto Sans
}
FONT {
name = Waukegan LDO Extended SDF
title = Waukegan Extended
}
FONT {
name = Nasalization SDF
title = Nasalization
}
FONT {
name = Helvetica SDF
title = Helvetica
}
FONT {
name = amarurgt SDF
title = Amarillo USAF
style = 32
styleMask = 4
}
}