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https://github.com/drewcassidy/KSP-DepthMask
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Fix module name
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@ -3,7 +3,7 @@ using UnityEngine.Serialization;
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namespace Restock
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{
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public class ModuleRestockDepthMask : PartModule
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public class ModuleDepthMask : PartModule
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{
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// The name of the transform that has your mask mesh. The only strictly required property
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[KSPField]
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