ReStocked/README.md

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# Proposed Repository Structure
* Distribution
* readme.txt
* changelog.txt
* license.txt
* GameData
* ReStock
* Assets: all model and texture files
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* `<Part Category>`
* `<Size Category>`
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* Assets
* Patches: patches to enable the replacement of the bits
* Assets: author source files
* Author: A folder per author
* license.txt (license your source files!)
* whatever asset file structure you want
# Proposed Asset Naming Conventions
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restock-`<descriptor>`-`<sizecategory>`-`<id>`-`<suffix>`
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Suffix is like -n for nomral map, -e for emissive, etc
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## Examples:
#### Largest 3.75m Tank
* restock-fueltank-375-1.mu
* restock-fueltank-375-1.dds
* restock-fueltank-375-1-n.dds
* restock-fueltank-375-1-e.dds
#### Small radial Battery
* restock-battery-radial-1.mu
* restock-battery-radial-1.dds
* restock-battery-radial-1-n.dds
* restock-battery-radial-1-e.dds